[Mesa-dev] [PATCH] mesa: fix texStore for FORMAT_Z32_FLOAT_S8X24_UINT
Ilia Mirkin
imirkin at alum.mit.edu
Fri Aug 16 00:00:58 UTC 2019
Subtle. The source format *can* be 64-bit, by the way, but if it's
GL_DEPTH_COMPONENT it may well be 32-bit.
But what if it's GL_STENCIL_INDEX -- could it not be 1-byte? IOW,
should this just be a char *, and use byte addressing and be done with
it?
On Thu, Aug 15, 2019 at 7:56 PM Marek Olšák <maraeo at gmail.com> wrote:
>
> From: Jiadong Zhu <Jiadong.Zhu at amd.com>
>
> _mesa_texstore_z32f_x24s8 calculates source rowStride at a
> pace of 64-bit, this will make inaccuracy offset if the width
> of src image is an odd number. Modify src pointer to int_32* as
> source image format is gl_float which is 32-bit per pixel.
>
> Signed-off-by: Jiadong Zhu <Jiadong.Zhu at amd.com>
> Signed-off-by: Marek Olšák <marek.olsak at amd.com>
> ---
> src/mesa/main/texstore.c | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
> mode change 100644 => 100755 src/mesa/main/texstore.c
>
> diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
> old mode 100644
> new mode 100755
> index 2913d4bc067..207695041a7
> --- a/src/mesa/main/texstore.c
> +++ b/src/mesa/main/texstore.c
> @@ -531,35 +531,35 @@ _mesa_texstore_s8(TEXSTORE_PARAMS)
> return GL_TRUE;
> }
>
>
> static GLboolean
> _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS)
> {
> GLint img, row;
> const GLint srcRowStride
> = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType)
> - / sizeof(uint64_t);
> + / sizeof(int32_t);
>
> assert(dstFormat == MESA_FORMAT_Z32_FLOAT_S8X24_UINT);
> assert(srcFormat == GL_DEPTH_STENCIL ||
> srcFormat == GL_DEPTH_COMPONENT ||
> srcFormat == GL_STENCIL_INDEX);
> assert(srcFormat != GL_DEPTH_STENCIL ||
> srcType == GL_UNSIGNED_INT_24_8 ||
> srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
>
> /* In case we only upload depth we need to preserve the stencil */
> for (img = 0; img < srcDepth; img++) {
> uint64_t *dstRow = (uint64_t *) dstSlices[img];
> - const uint64_t *src
> - = (const uint64_t *) _mesa_image_address(dims, srcPacking, srcAddr,
> + const int32_t *src
> + = (const int32_t *) _mesa_image_address(dims, srcPacking, srcAddr,
> srcWidth, srcHeight,
> srcFormat, srcType,
> img, 0, 0);
> for (row = 0; row < srcHeight; row++) {
> /* The unpack functions with:
> * dstType = GL_FLOAT_32_UNSIGNED_INT_24_8_REV
> * only write their own dword, so the other dword (stencil
> * or depth) is preserved. */
> if (srcFormat != GL_STENCIL_INDEX)
> _mesa_unpack_depth_span(ctx, srcWidth,
> --
> 2.17.1
>
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