[Mesa-dev] [PATCH 02/20] pan/midgard: Use ralloc on ctx/blocks
Alyssa Rosenzweig
alyssa.rosenzweig at collabora.com
Fri Aug 16 15:35:42 UTC 2019
This will allow us to get some level of automatic memory management.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig at collabora.com>
---
src/panfrost/midgard/midgard_compile.c | 26 +++++++++++---------------
1 file changed, 11 insertions(+), 15 deletions(-)
diff --git a/src/panfrost/midgard/midgard_compile.c b/src/panfrost/midgard/midgard_compile.c
index 59a323c828b..4a010c97443 100644
--- a/src/panfrost/midgard/midgard_compile.c
+++ b/src/panfrost/midgard/midgard_compile.c
@@ -2259,7 +2259,7 @@ emit_block(compiler_context *ctx, nir_block *block)
ctx->after_block = NULL;
if (!this_block)
- this_block = calloc(sizeof(midgard_block), 1);
+ this_block = rzalloc(ctx, midgard_block);
list_addtail(&this_block->link, &ctx->blocks);
@@ -2342,7 +2342,7 @@ emit_if(struct compiler_context *ctx, nir_if *nif)
/* Wire up the successors */
- ctx->after_block = calloc(sizeof(midgard_block), 1);
+ ctx->after_block = rzalloc(ctx, midgard_block);
midgard_block_add_successor(before_block, then_block);
midgard_block_add_successor(before_block, else_block);
@@ -2381,7 +2381,7 @@ emit_loop(struct compiler_context *ctx, nir_loop *nloop)
/* Fix up the break statements we emitted to point to the right place,
* now that we can allocate a block number for them */
- ctx->after_block = calloc(sizeof(midgard_block), 1);
+ ctx->after_block = rzalloc(ctx, midgard_block);
list_for_each_entry_from(struct midgard_block, block, start_block, &ctx->blocks, link) {
mir_foreach_instr_in_block(block, ins) {
@@ -2477,19 +2477,14 @@ midgard_compile_shader_nir(struct midgard_screen *screen, nir_shader *nir, midga
midgard_debug = debug_get_option_midgard_debug();
- compiler_context ictx = {
- .nir = nir,
- .screen = screen,
- .stage = nir->info.stage,
- .temp_alloc = 0,
+ /* TODO: Bound against what? */
+ compiler_context *ctx = rzalloc(NULL, compiler_context);
- .is_blend = is_blend,
- .blend_constant_offset = 0,
-
- .alpha_ref = program->alpha_ref
- };
-
- compiler_context *ctx = &ictx;
+ ctx->nir = nir;
+ ctx->screen = screen;
+ ctx->stage = nir->info.stage;
+ ctx->is_blend = is_blend;
+ ctx->alpha_ref = program->alpha_ref;
/* Start off with a safe cutoff, allowing usage of all 16 work
* registers. Later, we'll promote uniform reads to uniform registers
@@ -2823,6 +2818,7 @@ midgard_compile_shader_nir(struct midgard_screen *screen, nir_shader *nir, midga
ctx->spills, ctx->fills);
}
+ ralloc_free(ctx);
return 0;
}
--
2.23.0.rc1
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