[Mesa-dev] [PATCH 1/2] radv: add a new debug option called RADV_DEBUG=noshaderballot
Samuel Pitoiset
samuel.pitoiset at gmail.com
Tue Aug 20 14:50:56 UTC 2019
Shader ballot will be enabled by default for Wolfenstein
Youngblood. This follows what we did for sisched.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_debug.h | 1 +
src/amd/vulkan/radv_device.c | 1 +
2 files changed, 2 insertions(+)
diff --git a/src/amd/vulkan/radv_debug.h b/src/amd/vulkan/radv_debug.h
index ef5b331d188..1a8b9a42c20 100644
--- a/src/amd/vulkan/radv_debug.h
+++ b/src/amd/vulkan/radv_debug.h
@@ -53,6 +53,7 @@ enum {
RADV_DEBUG_NOBINNING = 0x800000,
RADV_DEBUG_NO_LOAD_STORE_OPT = 0x1000000,
RADV_DEBUG_NO_NGG = 0x2000000,
+ RADV_DEBUG_NO_SHADER_BALLOT = 0x4000000,
};
enum {
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index cc45ac95c08..49518d43218 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -495,6 +495,7 @@ static const struct debug_control radv_debug_options[] = {
{"nobinning", RADV_DEBUG_NOBINNING},
{"noloadstoreopt", RADV_DEBUG_NO_LOAD_STORE_OPT},
{"nongg", RADV_DEBUG_NO_NGG},
+ {"noshaderballot", RADV_DEBUG_NO_SHADER_BALLOT},
{NULL, 0}
};
--
2.22.1
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