[Mesa-dev] [PATCH 2/2] radv: force enable VK_AMD_shader_ballot for Wolfenstein Youngblood

Bas Nieuwenhuizen bas at basnieuwenhuizen.nl
Tue Aug 20 15:18:02 UTC 2019


want to cc to 19.2?

r-b for both


On Tue, Aug 20, 2019 at 4:47 PM Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
>
> This gives a nice boost, +20% at this time on my Vega 56. Shader
> ballot should be enabled by default at some point but it reduces
> performance a bit (-6%) with Wolfeinstein II. Enable it only for
> Youngblood at the moment, like what we did for Talos in the past.
>
> As a bonus point, it gets rid of some minor artifacts that only
> happens when ballot is disabled for some reasons.
>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>  src/amd/vulkan/radv_device.c | 8 ++++++++
>  1 file changed, 8 insertions(+)
>
> diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
> index 49518d43218..c04f6a27e82 100644
> --- a/src/amd/vulkan/radv_device.c
> +++ b/src/amd/vulkan/radv_device.c
> @@ -554,6 +554,14 @@ radv_handle_per_app_options(struct radv_instance *instance,
>                  */
>                 if (HAVE_LLVM < 0x900)
>                         instance->debug_flags |= RADV_DEBUG_NO_LOAD_STORE_OPT;
> +       } else if (!strcmp(name, "Wolfenstein: Youngblood")) {
> +               if (!(instance->debug_flags & RADV_DEBUG_NO_SHADER_BALLOT)) {
> +                       /* Force enable VK_AMD_shader_ballot because it looks
> +                        * safe and it gives a nice boost (+20% on Vega 56 at
> +                        * this time).
> +                        */
> +                       instance->perftest_flags |= RADV_PERFTEST_SHADER_BALLOT;
> +               }
>         }
>  }
>
> --
> 2.22.1
>
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