[Mesa-dev] [Bug 111147] Processing of SPIR-V shader leads to display/machine freeze

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Aug 26 07:02:47 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111147

--- Comment #3 from Samuel Iglesias Gonsálvez <siglesias at igalia.com> ---
(In reply to Alastair Donaldson from comment #1)
> Running the attached test using Amber (https://github.com/google/amber):
> 
> amber -d unreachable-barrier-in-loops.amber
> 
> should lead to the test passing.
> 
> Instead, I find that my system immediately locks up.  I believe it is a
> whole system freeze, rather than just a display freeze.
> 

Regarding this, it's probably a GPU hang in your computer. I have enabled
amdgpu.gpu_recovery=1 functionality to avoid it.

> Build: Mesa 19.2.0-devel (git-a110a8090d) (Debug)
> Device: Radeon RX Vega

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