[Mesa-dev] [PATCH] panfrost: Reset the damage area on imported resources
Alyssa Rosenzweig
alyssa.rosenzweig at collabora.com
Wed Aug 28 14:59:21 UTC 2019
R-b
On Wed, Aug 28, 2019 at 04:53:15PM +0200, Boris Brezillon wrote:
> Reset the damage area in the resource_from_handle() path (as done in
> panfrost_resource_create()).
>
> Signed-off-by: Boris Brezillon <boris.brezillon at collabora.com>
> ---
> src/gallium/drivers/panfrost/pan_resource.c | 23 +++++++++++----------
> 1 file changed, 12 insertions(+), 11 deletions(-)
>
> diff --git a/src/gallium/drivers/panfrost/pan_resource.c b/src/gallium/drivers/panfrost/pan_resource.c
> index 1f5b23145cf3..57df61cb71cc 100644
> --- a/src/gallium/drivers/panfrost/pan_resource.c
> +++ b/src/gallium/drivers/panfrost/pan_resource.c
> @@ -47,6 +47,17 @@
> #include "pan_util.h"
> #include "pan_tiling.h"
>
> +static void
> +panfrost_resource_reset_damage(struct panfrost_resource *pres)
> +{
> + /* We set the damage extent to the full resource size but keep the
> + * damage box empty so that the FB content is reloaded by default.
> + */
> + memset(&pres->damage, 0, sizeof(pres->damage));
> + pres->damage.extent.maxx = pres->base.width0;
> + pres->damage.extent.maxy = pres->base.height0;
> +}
> +
> static struct pipe_resource *
> panfrost_resource_from_handle(struct pipe_screen *pscreen,
> const struct pipe_resource *templat,
> @@ -73,6 +84,7 @@ panfrost_resource_from_handle(struct pipe_screen *pscreen,
> rsc->bo = panfrost_drm_import_bo(screen, whandle->handle);
> rsc->slices[0].stride = whandle->stride;
> rsc->slices[0].initialized = true;
> + panfrost_resource_reset_damage(rsc);
>
> if (screen->ro) {
> rsc->scanout =
> @@ -403,17 +415,6 @@ panfrost_resource_create_bo(struct panfrost_screen *screen, struct panfrost_reso
> pres->bo = panfrost_drm_create_bo(screen, bo_size, PAN_ALLOCATE_DELAY_MMAP);
> }
>
> -static void
> -panfrost_resource_reset_damage(struct panfrost_resource *pres)
> -{
> - /* We set the damage extent to the full resource size but keep the
> - * damage box empty so that the FB content is reloaded by default.
> - */
> - memset(&pres->damage, 0, sizeof(pres->damage));
> - pres->damage.extent.maxx = pres->base.width0;
> - pres->damage.extent.maxy = pres->base.height0;
> -}
> -
> void
> panfrost_resource_set_damage_region(struct pipe_screen *screen,
> struct pipe_resource *res,
> --
> 2.21.0
>
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