[Mesa-dev] [PATCH v3 5/6] gallium/auxiliary/vl: Add compute shader initilization, assign and cleanup
Zhu, James
James.Zhu at amd.com
Thu Feb 7 16:37:31 UTC 2019
Add compute shader initilization, assign and cleanup in vl_compositor API.
Signed-off-by: James Zhu <James.Zhu at amd.com>
Reviewed-by: Christian König <christian.koenig at amd.com>
---
src/gallium/auxiliary/vl/vl_compositor.c | 31 ++++++++++++++++++++++++++++++-
src/gallium/auxiliary/vl/vl_compositor.h | 3 +++
2 files changed, 33 insertions(+), 1 deletion(-)
diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c
index 4509913..da4b02d 100644
--- a/src/gallium/auxiliary/vl/vl_compositor.c
+++ b/src/gallium/auxiliary/vl/vl_compositor.c
@@ -28,12 +28,31 @@
#include "util/u_sampler.h"
#include "vl_compositor_gfx.h"
+#include "vl_compositor_cs.h"
static bool
init_shaders(struct vl_compositor *c)
{
assert(c);
+ c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer);
+ if (!c->cs_video_buffer) {
+ debug_printf("Unable to create video_buffer compute shader.\n");
+ return false;
+ }
+
+ c->cs_weave_rgb = vl_compositor_cs_create_shader(c, compute_shader_weave);
+ if (!c->cs_weave_rgb) {
+ debug_printf("Unable to create weave_rgb compute shader.\n");
+ return false;
+ }
+
+ c->cs_rgba = vl_compositor_cs_create_shader(c, compute_shader_rgba);
+ if (!c->cs_rgba) {
+ debug_printf("Unable to create RGB-to-RGB compute shader.\n");
+ return false;
+ }
+
c->vs = create_vert_shader(c);
if (!c->vs) {
debug_printf("Unable to create vertex shader.\n");
@@ -106,6 +125,9 @@ static void cleanup_shaders(struct vl_compositor *c)
c->pipe->delete_fs_state(c->pipe, c->fs_rgba);
c->pipe->delete_fs_state(c->pipe, c->fs_rgb_yuv.y);
c->pipe->delete_fs_state(c->pipe, c->fs_rgb_yuv.uv);
+ c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer);
+ c->pipe->delete_compute_state(c->pipe, c->cs_weave_rgb);
+ c->pipe->delete_compute_state(c->pipe, c->cs_rgba);
}
static bool
@@ -409,6 +431,7 @@ vl_compositor_clear_layers(struct vl_compositor_state *s)
s->layers[i].clearing = i ? false : true;
s->layers[i].blend = NULL;
s->layers[i].fs = NULL;
+ s->layers[i].cs = NULL;
s->layers[i].viewport.scale[2] = 1;
s->layers[i].viewport.translate[2] = 0;
s->layers[i].rotate = VL_COMPOSITOR_ROTATE_0;
@@ -533,6 +556,7 @@ vl_compositor_set_buffer_layer(struct vl_compositor_state *s,
switch(deinterlace) {
case VL_COMPOSITOR_WEAVE:
s->layers[layer].fs = c->fs_weave_rgb;
+ s->layers[layer].cs = c->cs_weave_rgb;
break;
case VL_COMPOSITOR_BOB_TOP:
@@ -540,6 +564,7 @@ vl_compositor_set_buffer_layer(struct vl_compositor_state *s,
s->layers[layer].src.tl.y += half_a_line;
s->layers[layer].src.br.y += half_a_line;
s->layers[layer].fs = c->fs_video_buffer;
+ s->layers[layer].cs = c->cs_video_buffer;
break;
case VL_COMPOSITOR_BOB_BOTTOM:
@@ -547,11 +572,14 @@ vl_compositor_set_buffer_layer(struct vl_compositor_state *s,
s->layers[layer].src.tl.y -= half_a_line;
s->layers[layer].src.br.y -= half_a_line;
s->layers[layer].fs = c->fs_video_buffer;
+ s->layers[layer].cs = c->cs_video_buffer;
break;
}
- } else
+ } else {
s->layers[layer].fs = c->fs_video_buffer;
+ s->layers[layer].cs = c->cs_video_buffer;
+ }
}
void
@@ -601,6 +629,7 @@ vl_compositor_set_rgba_layer(struct vl_compositor_state *s,
s->used_layers |= 1 << layer;
s->layers[layer].fs = c->fs_rgba;
+ s->layers[layer].cs = c->cs_rgba;
s->layers[layer].samplers[0] = c->sampler_linear;
s->layers[layer].samplers[1] = NULL;
s->layers[layer].samplers[2] = NULL;
diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h
index 5fa1b6c..b0ed7f5 100644
--- a/src/gallium/auxiliary/vl/vl_compositor.h
+++ b/src/gallium/auxiliary/vl/vl_compositor.h
@@ -117,6 +117,9 @@ struct vl_compositor
void *fs_video_buffer;
void *fs_weave_rgb;
void *fs_rgba;
+ void *cs_video_buffer;
+ void *cs_weave_rgb;
+ void *cs_rgba;
struct {
struct {
--
2.7.4
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