[Mesa-dev] [PATCH] nir: move pixel_center_integer/origin_upper_left to shader_info.fs

Alejandro PiƱeiro apinheiro at igalia.com
Fri Feb 8 14:33:14 UTC 2019


Although on GLSL those are set using a layout qualifier to
gl_FragCoord builtin, they are basically a global mode. In fact, on
SPIR-V they are set as an global ExecutionMode, not as a decoration
for the builtin. With this change, we are just mapping them more
similar to SPIR-V, instead of more similar to GLSL.

FWIW, shader_info.fs already had pixel_center_integer, so this change
also removes some redundancy.

This change was needed because recently spirv_to_nir changed the order
in which execution modes and variables are handled, so the variables
didn't get the correct values. Now the info is set on the shader
itself.

Fixes: e68871f6a ("spirv: Handle constants and types before execution
                   modes")
---
 src/compiler/glsl/glsl_to_nir.cpp                  | 9 +++++++--
 src/compiler/nir/nir.h                             | 8 --------
 src/compiler/nir/nir_lower_system_values.c         | 6 ------
 src/compiler/nir/nir_lower_wpos_ytransform.c       | 4 ++--
 src/compiler/shader_info.h                         | 6 ++++++
 src/compiler/spirv/spirv_to_nir.c                  | 4 ++--
 src/compiler/spirv/vtn_private.h                   | 2 --
 src/compiler/spirv/vtn_variables.c                 | 6 ------
 src/intel/blorp/blorp_blit.c                       | 2 +-
 src/intel/blorp/blorp_clear.c                      | 3 ++-
 src/intel/blorp/blorp_nir_builder.h                | 1 -
 src/intel/vulkan/anv_nir_lower_input_attachments.c | 2 +-
 src/mesa/program/prog_to_nir.c                     | 8 ++++----
 13 files changed, 25 insertions(+), 36 deletions(-)

diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index 09599e4cee7..6ff20e8a692 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -397,8 +397,13 @@ nir_visitor::visit(ir_variable *ir)
    }
 
    var->data.interpolation = ir->data.interpolation;
-   var->data.origin_upper_left = ir->data.origin_upper_left;
-   var->data.pixel_center_integer = ir->data.pixel_center_integer;
+   /* We only set the values of origin_upper_left and pixel_center_integer if
+    * they are set, to avoid following variables ovewritting them
+    */
+   if (ir->data.origin_upper_left)
+      shader->info.fs.origin_upper_left = ir->data.origin_upper_left;
+   if (ir->data.pixel_center_integer)
+      shader->info.fs.pixel_center_integer = ir->data.pixel_center_integer;
    var->data.location_frac = ir->data.location_frac;
 
    switch (ir->data.depth_layout) {
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index ff2c41faf27..bb2d3884acb 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -237,14 +237,6 @@ typedef struct nir_variable {
        */
       unsigned interpolation:2;
 
-      /**
-       * \name ARB_fragment_coord_conventions
-       * @{
-       */
-      unsigned origin_upper_left:1;
-      unsigned pixel_center_integer:1;
-      /*@}*/
-
       /**
        * If non-zero, then this variable may be packed along with other variables
        * into a single varying slot, so this offset should be applied when
diff --git a/src/compiler/nir/nir_lower_system_values.c b/src/compiler/nir/nir_lower_system_values.c
index 7c1aa5fa801..68b0ea89c8d 100644
--- a/src/compiler/nir/nir_lower_system_values.c
+++ b/src/compiler/nir/nir_lower_system_values.c
@@ -254,12 +254,6 @@ convert_block(nir_block *block, nir_builder *b)
          break;
       }
 
-      case SYSTEM_VALUE_FRAG_COORD:
-         assert(b->shader->info.stage == MESA_SHADER_FRAGMENT);
-         b->shader->info.fs.pixel_center_integer =
-            var->data.pixel_center_integer;
-         break;
-
       default:
          break;
       }
diff --git a/src/compiler/nir/nir_lower_wpos_ytransform.c b/src/compiler/nir/nir_lower_wpos_ytransform.c
index 444e211b680..34a4801d66b 100644
--- a/src/compiler/nir/nir_lower_wpos_ytransform.c
+++ b/src/compiler/nir/nir_lower_wpos_ytransform.c
@@ -181,7 +181,7 @@ lower_fragcoord(lower_wpos_ytransform_state *state,
     * u,h -> l,i: (99.5 + 0.5) * -1 + 100 = 0
     */
 
-   if (fragcoord->data.origin_upper_left) {
+   if (state->shader->info.fs.origin_upper_left) {
       /* Fragment shader wants origin in upper-left */
       if (options->fs_coord_origin_upper_left) {
          /* the driver supports upper-left origin */
@@ -203,7 +203,7 @@ lower_fragcoord(lower_wpos_ytransform_state *state,
       }
    }
 
-   if (fragcoord->data.pixel_center_integer) {
+   if (state->shader->info.fs.pixel_center_integer) {
       /* Fragment shader wants pixel center integer */
       if (options->fs_coord_pixel_center_integer) {
          /* the driver supports pixel center integer */
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h
index 3d871938751..12f869ebb52 100644
--- a/src/compiler/shader_info.h
+++ b/src/compiler/shader_info.h
@@ -192,7 +192,13 @@ typedef struct shader_info {
 
          bool post_depth_coverage;
 
+         /**
+          * \name ARB_fragment_coord_conventions
+          * @{
+          */
          bool pixel_center_integer;
+         bool origin_upper_left:1;
+         /*@}*/
 
          bool pixel_interlock_ordered;
          bool pixel_interlock_unordered;
diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c
index 1cbc926c818..945214aca00 100644
--- a/src/compiler/spirv/spirv_to_nir.c
+++ b/src/compiler/spirv/spirv_to_nir.c
@@ -3784,7 +3784,7 @@ vtn_handle_execution_mode(struct vtn_builder *b, struct vtn_value *entry_point,
    switch(mode->exec_mode) {
    case SpvExecutionModeOriginUpperLeft:
    case SpvExecutionModeOriginLowerLeft:
-      b->origin_upper_left =
+      b->shader->info.fs.origin_upper_left =
          (mode->exec_mode == SpvExecutionModeOriginUpperLeft);
       break;
 
@@ -3907,7 +3907,7 @@ vtn_handle_execution_mode(struct vtn_builder *b, struct vtn_value *entry_point,
       break;
 
    case SpvExecutionModePixelCenterInteger:
-      b->pixel_center_integer = true;
+      b->shader->info.fs.pixel_center_integer = true;
       break;
 
    case SpvExecutionModeXfb:
diff --git a/src/compiler/spirv/vtn_private.h b/src/compiler/spirv/vtn_private.h
index 63313034ba6..f3d54051885 100644
--- a/src/compiler/spirv/vtn_private.h
+++ b/src/compiler/spirv/vtn_private.h
@@ -601,8 +601,6 @@ struct vtn_builder {
    const char *entry_point_name;
    struct vtn_value *entry_point;
    struct vtn_value *workgroup_size_builtin;
-   bool origin_upper_left;
-   bool pixel_center_integer;
    bool variable_pointers;
 
    struct vtn_function *func;
diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_variables.c
index f6b458b7e78..51152520bb6 100644
--- a/src/compiler/spirv/vtn_variables.c
+++ b/src/compiler/spirv/vtn_variables.c
@@ -1448,12 +1448,6 @@ apply_var_decoration(struct vtn_builder *b,
       case SpvBuiltInCullDistance:
          var_data->compact = true;
          break;
-      case SpvBuiltInFragCoord:
-         var_data->pixel_center_integer = b->pixel_center_integer;
-         /* fallthrough */
-      case SpvBuiltInSamplePosition:
-         var_data->origin_upper_left = b->origin_upper_left;
-         break;
       default:
          break;
       }
diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c
index b4bd9aac19a..ad93f58ae53 100644
--- a/src/intel/blorp/blorp_blit.c
+++ b/src/intel/blorp/blorp_blit.c
@@ -87,7 +87,7 @@ brw_blorp_blit_vars_init(nir_builder *b, struct brw_blorp_blit_vars *v,
    v->frag_coord = nir_variable_create(b->shader, nir_var_shader_in,
                                        glsl_vec4_type(), "gl_FragCoord");
    v->frag_coord->data.location = VARYING_SLOT_POS;
-   v->frag_coord->data.origin_upper_left = true;
+   b->shader->info.fs.origin_upper_left = true;
 
    v->color_out = nir_variable_create(b->shader, nir_var_shader_out,
                                       glsl_vec4_type(), "gl_FragColor");
diff --git a/src/intel/blorp/blorp_clear.c b/src/intel/blorp/blorp_clear.c
index 0b26755e90a..181b492ab1f 100644
--- a/src/intel/blorp/blorp_clear.c
+++ b/src/intel/blorp/blorp_clear.c
@@ -75,7 +75,7 @@ blorp_params_get_clear_kernel(struct blorp_batch *batch,
          nir_variable_create(b.shader, nir_var_shader_in,
                              glsl_vec4_type(), "gl_FragCoord");
       frag_coord->data.location = VARYING_SLOT_POS;
-      frag_coord->data.origin_upper_left = true;
+      b.shader->info.fs.origin_upper_left = true;
 
       nir_ssa_def *pos = nir_f2i32(&b, nir_load_var(&b, frag_coord));
       nir_ssa_def *comp = nir_umod(&b, nir_channel(&b, pos, 0),
@@ -969,6 +969,7 @@ blorp_params_get_mcs_partial_resolve_kernel(struct blorp_batch *batch,
    frag_color->data.location = FRAG_RESULT_COLOR;
 
    /* Do an MCS fetch and check if it is equal to the magic clear value */
+   b.shader->info.fs.origin_upper_left = true;
    nir_ssa_def *mcs =
       blorp_nir_txf_ms_mcs(&b, nir_f2i32(&b, blorp_nir_frag_coord(&b)),
                                nir_load_layer_id(&b));
diff --git a/src/intel/blorp/blorp_nir_builder.h b/src/intel/blorp/blorp_nir_builder.h
index 7f23abdef4d..289cfb782c4 100644
--- a/src/intel/blorp/blorp_nir_builder.h
+++ b/src/intel/blorp/blorp_nir_builder.h
@@ -31,7 +31,6 @@ blorp_nir_frag_coord(nir_builder *b)
                           glsl_vec4_type(), "gl_FragCoord");
 
    frag_coord->data.location = VARYING_SLOT_POS;
-   frag_coord->data.origin_upper_left = true;
 
    return nir_load_var(b, frag_coord);
 }
diff --git a/src/intel/vulkan/anv_nir_lower_input_attachments.c b/src/intel/vulkan/anv_nir_lower_input_attachments.c
index 655e5844955..6568ec860fb 100644
--- a/src/intel/vulkan/anv_nir_lower_input_attachments.c
+++ b/src/intel/vulkan/anv_nir_lower_input_attachments.c
@@ -35,7 +35,7 @@ load_frag_coord(nir_builder *b)
    nir_variable *pos = nir_variable_create(b->shader, nir_var_shader_in,
                                            glsl_vec4_type(), NULL);
    pos->data.location = VARYING_SLOT_POS;
-   pos->data.origin_upper_left = true;
+   b->shader->info.fs.origin_upper_left = true;
 
    return nir_load_var(b, pos);
 }
diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c
index afa490cdb36..84ffdd0c510 100644
--- a/src/mesa/program/prog_to_nir.c
+++ b/src/mesa/program/prog_to_nir.c
@@ -880,8 +880,8 @@ setup_registers_and_variables(struct ptn_compile *c)
 
       if (c->prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
          if (i == VARYING_SLOT_POS) {
-            var->data.origin_upper_left = c->prog->OriginUpperLeft;
-            var->data.pixel_center_integer = c->prog->PixelCenterInteger;
+            shader->info.fs.origin_upper_left = c->prog->OriginUpperLeft;
+            shader->info.fs.pixel_center_integer = c->prog->PixelCenterInteger;
          } else if (i == VARYING_SLOT_FOGC) {
             /* fogcoord is defined as <f, 0.0, 0.0, 1.0>.  Make the actual
              * input variable a float, and create a local containing the
@@ -925,8 +925,8 @@ setup_registers_and_variables(struct ptn_compile *c)
 
       if (c->prog->Target == GL_FRAGMENT_PROGRAM_ARB &&
           i == SYSTEM_VALUE_FRAG_COORD) {
-         var->data.origin_upper_left = c->prog->OriginUpperLeft;
-         var->data.pixel_center_integer = c->prog->PixelCenterInteger;
+         shader->info.fs.origin_upper_left = c->prog->OriginUpperLeft;
+         shader->info.fs.pixel_center_integer = c->prog->PixelCenterInteger;
       }
 
       c->sysval_vars[i] = var;
-- 
2.19.1



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