[Mesa-dev] [PATCH v2] anv/cmd_buffer: check for NULL framebuffer
Juan A. Suarez Romero
jasuarez at igalia.com
Mon Feb 11 11:29:33 UTC 2019
On Fri, 2019-02-08 at 15:47 -0600, Jason Ekstrand wrote:
> On Fri, Feb 8, 2019 at 7:15 AM Juan A. Suarez Romero <jasuarez at igalia.com> wrote:
> > This can happen when we record a VkCmdDraw in a secondary buffer that
> >
> > was created inheriting from the primary buffer, but with the framebuffer
> >
> > set to NULL in the VkCommandBufferInheritanceInfo.
> >
> >
> >
> > Vulkan 1.1.81 spec says that "the application must ensure (using scissor
> >
> > if neccesary) that all rendering is contained in the render area [...]
> >
> > [which] must be contained within the framebuffer dimesions".
> >
> >
> >
> > While this should be done by the application, commit 465e5a86 added the
> >
> > clamp to the framebuffer size, in case of application does not do it.
> >
> > But this requires to know the framebuffer dimensions.
> >
> >
> >
> > If we do not have a framebuffer at that moment, the best compromise we
> >
> > can do is to just apply the scissor as it is, and let the application to
> >
> > ensure the rendering is contained in the render area.
> >
> >
> >
> > v2: do not clamp to framebuffer if there isn't a framebuffer
> >
> >
> >
> > Fixes: 465e5a86 ("anv: Clamp scissors to the framebuffer boundary")
> >
> > CC: Jason Ekstrand <jason at jlekstrand.net>
> >
> > ---
> >
> > src/intel/vulkan/gen7_cmd_buffer.c | 15 +++++++++++++--
> >
> > 1 file changed, 13 insertions(+), 2 deletions(-)
> >
> >
> >
> > diff --git a/src/intel/vulkan/gen7_cmd_buffer.c b/src/intel/vulkan/gen7_cmd_buffer.c
> >
> > index 352892aee33..6e3c8079dc5 100644
> >
> > --- a/src/intel/vulkan/gen7_cmd_buffer.c
> >
> > +++ b/src/intel/vulkan/gen7_cmd_buffer.c
> >
> > @@ -70,12 +70,23 @@ gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer)
> >
> > };
> >
> >
> >
> > const int max = 0xffff;
> >
> > +
> >
> > + uint32_t max_height, max_width;
> >
> > +
> >
> > + if (fb) {
> >
> > + max_height = fb->height;
> >
> > + max_width = fb->width;
>
> Why aren't we clamping here?
>
Right, a mistake.
> Also, I realized while we were e-mailing that if we're in the primary command buffer, we can actually clamp to renderArea instead of the framebuffer. That'd be even better.
OK.
I'm sending a v3.
J.A.
>
> > + } else {
> >
> > + max_height = s->offset.y + s->extent.height;
> >
> > + max_width = s->offset.x + s->extent.width;
> >
> > + }
> >
> > +
> >
> > struct GEN7_SCISSOR_RECT scissor = {
> >
> > /* Do this math using int64_t so overflow gets clamped correctly. */
> >
> > .ScissorRectangleYMin = clamp_int64(s->offset.y, 0, max),
> >
> > .ScissorRectangleXMin = clamp_int64(s->offset.x, 0, max),
> >
> > - .ScissorRectangleYMax = clamp_int64((uint64_t) s->offset.y + s->extent.height - 1, 0, fb->height - 1),
> >
> > - .ScissorRectangleXMax = clamp_int64((uint64_t) s->offset.x + s->extent.width - 1, 0, fb->width - 1)
> >
> > + .ScissorRectangleYMax = clamp_int64((uint64_t) s->offset.y + s->extent.height - 1, 0, max_height - 1),
> >
> > + .ScissorRectangleXMax = clamp_int64((uint64_t) s->offset.x + s->extent.width - 1, 0, max_width - 1)
> >
> > };
> >
> >
> >
> > if (s->extent.width <= 0 || s->extent.height <= 0) {
> >
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