[Mesa-dev] [PATCH 00/38] radv, ac: 16-bit and 8-bit arithmetic and 8-bit storage
Samuel Pitoiset
samuel.pitoiset at gmail.com
Tue Feb 12 17:11:30 UTC 2019
How about splitting this series in four different parts? One for every
extension? Is this doable without too much troubles?
On 2/12/19 6:02 PM, Rhys Perry wrote:
> It currently requires review (and possibly rebasing). Marek Olšák send
> some feedback for a few of the patches but other than that, it hasn't
> gotten much attention.
>
> Also patch 35 seems to vectorize 32-bit code which can help or hurt
> shaders quite a bit and seems to hurt shaders overall. I'm not yet
> sure how to solve this without removing it or changing the result of
> LLVM's SLP vectorizer significantly.
> IIRC enabling SLP vectorizer also uncovered a RA bug with a shader.
>
> I think I'll look into the issues with patch 35 again.
>
> On Tue, 12 Feb 2019 at 16:30, Samuel Pitoiset <samuel.pitoiset at gmail.com> wrote:
>> What's the status of this?
>>
>> On 12/7/18 6:21 PM, Rhys Perry wrote:
>>> This series add support for:
>>> - VK_KHR_shader_float16_int8
>>> - VK_AMD_gpu_shader_half_float
>>> - VK_AMD_gpu_shader_int16
>>> - VK_KHR_8bit_storage
>>> on VI+. Half floats are currently disabled on LLVM 7 because of a bug
>>> causing large memory usage and long (or unbounded) compilation times with
>>> some tests.
>>>
>>> It depends on the follow patch series:
>>> - https://patchwork.freedesktop.org/series/53454/
>>> - https://patchwork.freedesktop.org/series/53602/
>>> - https://patchwork.freedesktop.org/series/53660/
>>>
>>> An older version was tested on my Polaris card, but due to hardware issues
>>> I currently can't test the latest version of the series.
>>>
>>> deqp-vk has no regressions and none of the newly enabled tests fail.
>>>
>>> Rhys Perry (38):
>>> ac: add various helpers for float16/int16/int8
>>> ac/nir: implement 8-bit push constant, ssbo and ubo loads
>>> ac/nir: implement 8-bit ssbo stores
>>> ac/nir: fix 16-bit ssbo stores
>>> ac/nir: implement 8-bit nir_load_const_instr
>>> ac/nir: implement 8-bit conversions
>>> ac/nir: fix 64-bit nir_op_f2f16_rtz
>>> ac/nir: make ac_build_clamp work on all bit sizes
>>> ac/nir: make ac_build_fract work on all bit sizes
>>> ac/nir: make ac_build_isign work on all bit sizes
>>> ac/nir: make ac_build_fsign work on all bit sizes
>>> ac/nir: make ac_build_fdiv support 16-bit floats
>>> ac/nir: implement half-float nir_op_frcp
>>> ac/nir: implement half-float nir_op_frsq
>>> ac/nir: implement half-float nir_op_ldexp
>>> radv: lower 16-bit flrp
>>> ac/nir: support half floats in emit_b2f
>>> ac/nir: make emit_b2i work on all bit sizes
>>> ac/nir: implement 16-bit shifts
>>> compiler/nir: add lowering option for 16-bit ffma
>>> ac/nir: implement 16-bit ac_build_ddxy
>>> ac/nir: implement 8 and 16 bit ac_build_readlane
>>> nir: make bitfield_reverse and ifind_msb work with all integers
>>> ac/nir: make ac_find_lsb work on all bit sizes
>>> ac/nir: make ac_build_umsb work on all bit sizes
>>> ac/nir: implement 8 and 16 bit ac_build_imsb
>>> ac/nir: make ac_build_bit_count work on all bit sizes
>>> ac/nir: make ac_build_bitfield_reverse work on all bit sizes
>>> ac/nir: implement 16-bit pack/unpack opcodes
>>> ac/nir: add 8-bit and 16-bit types to glsl_base_to_llvm_type
>>> ac/nir,radv: create an array of varying output types
>>> ac/nir: store all outputs as f32
>>> radv: store all fragment shader inputs as f32
>>> radv: handle all fragment output types
>>> ac,radv: run LLVM's SLP vectorizer
>>> ac/nir: generate better code for nir_op_f2f16_rtz
>>> ac/nir: have nir_op_f2f16 round to zero
>>> radv: expose float16, int16 and int8 features and extensions
>>>
>>> src/amd/common/ac_llvm_build.c | 355 ++++++++++++++------------
>>> src/amd/common/ac_llvm_build.h | 22 +-
>>> src/amd/common/ac_llvm_util.c | 9 +-
>>> src/amd/common/ac_llvm_util.h | 1 +
>>> src/amd/common/ac_nir_to_llvm.c | 258 +++++++++++++++----
>>> src/amd/common/ac_shader_abi.h | 1 +
>>> src/amd/vulkan/radv_device.c | 17 ++
>>> src/amd/vulkan/radv_extensions.py | 4 +
>>> src/amd/vulkan/radv_nir_to_llvm.c | 92 ++++---
>>> src/amd/vulkan/radv_shader.c | 7 +
>>> src/broadcom/compiler/nir_to_vir.c | 1 +
>>> src/compiler/nir/nir.h | 1 +
>>> src/compiler/nir/nir_opcodes.py | 4 +-
>>> src/compiler/nir/nir_opt_algebraic.py | 4 +-
>>> src/gallium/drivers/radeonsi/si_get.c | 1 +
>>> src/gallium/drivers/vc4/vc4_program.c | 1 +
>>> 16 files changed, 516 insertions(+), 262 deletions(-)
>>>
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