[Mesa-dev] [PATCH v2 25/41] nir: make bitfield_reverse and ifind_msb work with all integers
Rhys Perry
pendingchaos02 at gmail.com
Sat Feb 16 00:54:38 UTC 2019
Signed-off-by: Rhys Perry <pendingchaos02 at gmail.com>
---
src/compiler/nir/nir_opcodes.py | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/compiler/nir/nir_opcodes.py b/src/compiler/nir/nir_opcodes.py
index dc4cd9ac63d..0f40bd6c548 100644
--- a/src/compiler/nir/nir_opcodes.py
+++ b/src/compiler/nir/nir_opcodes.py
@@ -350,7 +350,7 @@ unop_convert("unpack_64_2x32_split_y", tuint32, tuint64, "src0 >> 32")
# Bit operations, part of ARB_gpu_shader5.
-unop("bitfield_reverse", tuint32, """
+unop("bitfield_reverse", tuint, """
/* we're not winning any awards for speed here, but that's ok */
dst = 0;
for (unsigned bit = 0; bit < 32; bit++)
@@ -374,7 +374,7 @@ for (int bit = bit_size - 1; bit >= 0; bit--) {
}
""")
-unop("ifind_msb", tint32, """
+unop_convert("ifind_msb", tint32, tint, """
dst = -1;
for (int bit = 31; bit >= 0; bit--) {
/* If src0 < 0, we're looking for the first 0 bit.
--
2.20.1
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