[Mesa-dev] [PATCH v3 2/2] anv: advertise 8 subpixel precision bits
Lionel Landwerlin
lionel.g.landwerlin at intel.com
Fri Feb 22 15:57:51 UTC 2019
On 22/02/2019 15:51, Juan A. Suarez Romero wrote:
> On one side, when emitting 3DSTATE_SF, VertexSubPixelPrecisionSelect is
> used to select between 8 bit subpixel precision (value 0) or 4 bit
> subpixel precision (value 1). As this value is not set, means it is
> taking the value 0, so 8 bit are used.
>
> On the other side, in the Vulkan CTS tests, if the reference rasterizer,
> which uses 8 bit precision, as it is used to check what should be the
> expected value for the tests, is changed to use 4 bit as ANV was
> advertising so far, some of the tests will fail.
>
> So it seems ANV is actually using 8 bits.
>
> v2: explicitly set 3DSTATE_SF::VertexSubPixelPrecisionSelect (Jason)
> v3: use _8Bit definition as value (Jason)
>
> CC: Jason Ekstrand <jason at jlekstrand.net>
> CC: Kenneth Graunke <kenneth at whitecape.org>
> Signed-off-by: Juan A. Suarez Romero <jasuarez at igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Cc: stable?
> ---
> src/intel/vulkan/anv_device.c | 2 +-
> src/intel/vulkan/genX_pipeline.c | 1 +
> 2 files changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
> index 3120865466a..95224407318 100644
> --- a/src/intel/vulkan/anv_device.c
> +++ b/src/intel/vulkan/anv_device.c
> @@ -1095,7 +1095,7 @@ void anv_GetPhysicalDeviceProperties(
> 16 * devinfo->max_cs_threads,
> 16 * devinfo->max_cs_threads,
> },
> - .subPixelPrecisionBits = 4 /* FIXME */,
> + .subPixelPrecisionBits = 8,
> .subTexelPrecisionBits = 4 /* FIXME */,
> .mipmapPrecisionBits = 4 /* FIXME */,
> .maxDrawIndexedIndexValue = UINT32_MAX,
> diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c
> index 6255e5d83c5..3d36bb773e1 100644
> --- a/src/intel/vulkan/genX_pipeline.c
> +++ b/src/intel/vulkan/genX_pipeline.c
> @@ -464,6 +464,7 @@ emit_rs_state(struct anv_pipeline *pipeline,
> sf.TriangleStripListProvokingVertexSelect = 0;
> sf.LineStripListProvokingVertexSelect = 0;
> sf.TriangleFanProvokingVertexSelect = 1;
> + sf.VertexSubPixelPrecisionSelect = _8Bit;
>
> const struct brw_vue_prog_data *last_vue_prog_data =
> anv_pipeline_get_last_vue_prog_data(pipeline);
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