[Mesa-dev] [PATCH v5] etnaviv: fix resource usage tracking across different pipe_context's

Marek Vasut marex at denx.de
Fri Feb 22 21:15:15 UTC 2019


On 2/22/19 10:30 AM, Boris Brezillon wrote:
> On Thu, 21 Feb 2019 23:29:53 +0100
> Boris Brezillon <boris.brezillon at collabora.com> wrote:
> 
>> Christian, Marek,
>>
>> On Wed, 30 Jan 2019 05:28:14 +0100
>> Marek Vasut <marex at denx.de> wrote:
>>
>>> From: Christian Gmeiner <christian.gmeiner at gmail.com>
>>>
>>> A pipe_resource can be shared by all the pipe_context's hanging off the
>>> same pipe_screen.  
>>
>> We seem to be impacted by the problem you're fixing here, but, while
>> this patch definitely make things much better, the problem does not
>> seem to be entirely fixed (at least in our case).
>>
>> A bit more context: we have Qt App using QtWebEngine to render html
>> content. When we call QtWebEngine::initialize(), which as for effect
>> to allow shared GL contexts, we sometimes notice that part of the web
>> page is mis-rendered. That does not happen when we omit the
>> QtWebEngine::initialize() call.
>> As said above, this patch make those rendering issues less likely to
>> happen, but we still have the problem from time to time. So I thought
>> I'd share my guesses about what could cause these issues before
>> debugging it further.
>>
>> First thing I noticed: I couldn't reproduce the problem with [1]
>> applied (+ a tiny change forcing CPU-based tiling no matter the size of
>> the region to tile/untile). So, my guess is that it's related to how we
>> handle GPU-based tiling/untiling.
>> Also noticed that we're testing the rsc->status here [2] without the
>> screen->lock held, and there might be a race with another thread calling
>> resource_used(). We might also lack a resource_read(ctx, &src->base)
>> here [3]. But even after fixing those problems, the rendering issues
>> are not gone.
> 
> I tested again with the following diff applied on top of your patch, and
> the remaining rendering issues we had seem to be gone (don't know what I
> messed up in my previous tests :-/).
> 
> --->8---
> diff --git a/src/gallium/drivers/etnaviv/etnaviv_rs.c b/src/gallium/drivers/etnaviv/etnaviv_rs.c
> index fc4f65dbeee1..b8c8b96a6f72 100644
> --- a/src/gallium/drivers/etnaviv/etnaviv_rs.c
> +++ b/src/gallium/drivers/etnaviv/etnaviv_rs.c
> @@ -729,6 +729,7 @@ etna_try_rs_blit(struct pipe_context *pctx,
>  
>     etna_submit_rs_state(ctx, &copy_to_screen);
>     resource_written(ctx, &dst->base);
> +   resource_read(ctx, &src->base);
>     dst->seqno++;
>     dst->levels[blit_info->dst.level].ts_valid = false;
>     ctx->dirty |= ETNA_DIRTY_DERIVE_TS;
> diff --git a/src/gallium/drivers/etnaviv/etnaviv_transfer.c b/src/gallium/drivers/etnaviv/etnaviv_transfer.c
> index a3013e624ead..e4b2ac605e63 100644
> --- a/src/gallium/drivers/etnaviv/etnaviv_transfer.c
> +++ b/src/gallium/drivers/etnaviv/etnaviv_transfer.c
> @@ -356,6 +356,7 @@ etna_transfer_map(struct pipe_context *pctx, struct pipe_resource *prsc,
>      * transfers without a temporary resource.
>      */
>     if (trans->rsc || !(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
> +      struct etna_screen *screen = ctx->screen;
>        uint32_t prep_flags = 0;
>  
>        /*
> @@ -364,11 +365,13 @@ etna_transfer_map(struct pipe_context *pctx, struct pipe_resource *prsc,
>         * current GPU usage (reads must wait for GPU writes, writes must have
>         * exclusive access to the buffer).
>         */
> +      mtx_lock(&screen->lock);
>        if ((trans->rsc && (etna_resource(trans->rsc)->status & ETNA_PENDING_WRITE)) ||
>            (!trans->rsc &&
>             (((usage & PIPE_TRANSFER_READ) && (rsc->status & ETNA_PENDING_WRITE)) ||
>             ((usage & PIPE_TRANSFER_WRITE) && rsc->status))))
>           pctx->flush(pctx, NULL, 0);
> +      mtx_unlock(&screen->lock);
>  
>        if (usage & PIPE_TRANSFER_READ)
>           prep_flags |= DRM_ETNA_PREP_READ;
> 

On iMX6Q

Tested-by: Marek Vasut <marex at denx.de>

with multiple custom applications. I don't see any breakage.

-- 
Best regards,
Marek Vasut


More information about the mesa-dev mailing list