[Mesa-dev] [PATCH] nir: use nir_variable_create instead of open-coding the logic

Jason Ekstrand jason at jlekstrand.net
Mon Feb 25 14:12:29 UTC 2019


Rb

On February 25, 2019 05:35:17 Tapani Pälli <tapani.palli at intel.com> wrote:

> Fixes: 3d7611e9 "st/nir: use NIR for asm programs"
> Reported-by: Matthias Lorenz <oschowa at web.de>
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> ---
> src/mesa/program/prog_to_nir.c | 10 ++++------
> 1 file changed, 4 insertions(+), 6 deletions(-)
>
> diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c
> index 1c9d0018d55..aa4f2aaf72a 100644
> --- a/src/mesa/program/prog_to_nir.c
> +++ b/src/mesa/program/prog_to_nir.c
> @@ -1012,13 +1012,11 @@ prog_to_nir(const struct gl_program *prog,
>    s = c->build.shader;
>
>    if (prog->Parameters->NumParameters > 0) {
> -      c->parameters = rzalloc(s, nir_variable);
> -      c->parameters->type =
> +      const struct glsl_type *type =
>          glsl_array_type(glsl_vec4_type(), prog->Parameters->NumParameters, 0);
> -      c->parameters->name = strdup(prog->Parameters->Parameters[0].Name);
> -      c->parameters->data.read_only = true;
> -      c->parameters->data.mode = nir_var_uniform;
> -      exec_list_push_tail(&s->uniforms, &c->parameters->node);
> +      c->parameters =
> +         nir_variable_create(s, nir_var_uniform, type,
> +                             prog->Parameters->Parameters[0].Name);
>    }
>
>    setup_registers_and_variables(c);
> --
> 2.20.1
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev





More information about the mesa-dev mailing list