[Mesa-dev] [PATCH 7/7] radeonsi: implement ARB/KHR_parallel_shader_compile callbacks
Marek Olšák
maraeo at gmail.com
Mon Feb 25 18:27:52 UTC 2019
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_pipe.c | 31 ++++++++++++++++++++++++++
1 file changed, 31 insertions(+)
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index b965d9d64d4..7dbd4cb2c40 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -19,20 +19,21 @@
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "si_pipe.h"
#include "si_public.h"
#include "si_shader_internal.h"
+#include "si_compute.h"
#include "sid.h"
#include "ac_llvm_util.h"
#include "radeon/radeon_uvd.h"
#include "gallivm/lp_bld_misc.h"
#include "util/disk_cache.h"
#include "util/u_log.h"
#include "util/u_memory.h"
#include "util/u_suballoc.h"
#include "util/u_tests.h"
@@ -826,20 +827,46 @@ static void si_disk_cache_create(struct si_screen *sscreen)
*/
STATIC_ASSERT(ALL_FLAGS <= UINT_MAX);
shader_debug_flags |= (uint64_t)sscreen->info.address32_hi << 32;
sscreen->disk_shader_cache =
disk_cache_create(sscreen->info.name,
cache_id,
shader_debug_flags);
}
+static void si_set_max_shader_compiler_threads(struct pipe_screen *screen,
+ unsigned max_threads)
+{
+ struct si_screen *sscreen = (struct si_screen *)screen;
+
+ /* This function doesn't allow a greater number of threads than
+ * the queue had at its creation. */
+ util_queue_adjust_num_threads(&sscreen->shader_compiler_queue,
+ max_threads);
+ /* Don't change the number of threads on the low priority queue. */
+}
+
+static bool si_is_parallel_shader_compilation_finished(struct pipe_screen *screen,
+ void *shader,
+ unsigned shader_type)
+{
+ if (shader_type == PIPE_SHADER_COMPUTE) {
+ struct si_compute *cs = (struct si_compute*)shader;
+
+ return util_queue_fence_is_signalled(&cs->ready);
+ }
+ struct si_shader_selector *sel = (struct si_shader_selector *)shader;
+
+ return util_queue_fence_is_signalled(&sel->ready);
+}
+
struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws,
const struct pipe_screen_config *config)
{
struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
unsigned hw_threads, num_comp_hi_threads, num_comp_lo_threads, i;
if (!sscreen) {
return NULL;
}
@@ -856,20 +883,24 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws,
}
sscreen->debug_flags = debug_get_flags_option("R600_DEBUG",
debug_options, 0);
sscreen->debug_flags |= debug_get_flags_option("AMD_DEBUG",
debug_options, 0);
/* Set functions first. */
sscreen->b.context_create = si_pipe_create_context;
sscreen->b.destroy = si_destroy_screen;
+ sscreen->b.set_max_shader_compiler_threads =
+ si_set_max_shader_compiler_threads;
+ sscreen->b.is_parallel_shader_compilation_finished =
+ si_is_parallel_shader_compilation_finished;
si_init_screen_get_functions(sscreen);
si_init_screen_buffer_functions(sscreen);
si_init_screen_fence_functions(sscreen);
si_init_screen_state_functions(sscreen);
si_init_screen_texture_functions(sscreen);
si_init_screen_query_functions(sscreen);
/* Set these flags in debug_flags early, so that the shader cache takes
* them into account.
--
2.17.1
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