[Mesa-dev] [PATCH 2/3] radv: store more vertex attribute infos as pipeline keys

Samuel Pitoiset samuel.pitoiset at gmail.com
Tue Feb 26 12:42:27 UTC 2019


They are required for using typed buffer loads.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/amd/vulkan/radv_pipeline.c | 27 +++++++++++++++++++++++++++
 src/amd/vulkan/radv_private.h  |  4 ++++
 src/amd/vulkan/radv_shader.h   |  6 ++++++
 3 files changed, 37 insertions(+)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 09363af37e7..5fd57932102 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1903,6 +1903,9 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
 		data_format = radv_translate_buffer_dataformat(format_desc, first_non_void);
 
 		key.vertex_attribute_formats[location] = data_format | (num_format << 4);
+		key.vertex_attribute_bindings[location] = desc->binding;
+		key.vertex_attribute_offsets[location] = desc->offset;
+		key.vertex_attribute_strides[location] = input_state->pVertexBindingDescriptions[desc->binding].stride;
 
 		if (pipeline->device->physical_device->rad_info.chip_class <= VI &&
 		    pipeline->device->physical_device->rad_info.family != CHIP_STONEY) {
@@ -1927,6 +1930,26 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
 			}
 			key.vertex_alpha_adjust |= adjust << (2 * location);
 		}
+
+		switch (desc->format) {
+		case VK_FORMAT_B8G8R8A8_UNORM:
+		case VK_FORMAT_B8G8R8A8_SNORM:
+		case VK_FORMAT_B8G8R8A8_USCALED:
+		case VK_FORMAT_B8G8R8A8_SSCALED:
+		case VK_FORMAT_B8G8R8A8_UINT:
+		case VK_FORMAT_B8G8R8A8_SINT:
+		case VK_FORMAT_B8G8R8A8_SRGB:
+		case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
+		case VK_FORMAT_A2R10G10B10_SNORM_PACK32:
+		case VK_FORMAT_A2R10G10B10_USCALED_PACK32:
+		case VK_FORMAT_A2R10G10B10_SSCALED_PACK32:
+		case VK_FORMAT_A2R10G10B10_UINT_PACK32:
+		case VK_FORMAT_A2R10G10B10_SINT_PACK32:
+			key.vertex_post_shuffle |= 1 << location;
+			break;
+		default:
+			break;
+		}
 	}
 
 	if (pCreateInfo->pTessellationState)
@@ -1955,9 +1978,13 @@ radv_fill_shader_keys(struct radv_shader_variant_key *keys,
 {
 	keys[MESA_SHADER_VERTEX].vs.instance_rate_inputs = key->instance_rate_inputs;
 	keys[MESA_SHADER_VERTEX].vs.alpha_adjust = key->vertex_alpha_adjust;
+	keys[MESA_SHADER_VERTEX].vs.post_shuffle = key->vertex_post_shuffle;
 	for (unsigned i = 0; i < MAX_VERTEX_ATTRIBS; ++i) {
 		keys[MESA_SHADER_VERTEX].vs.instance_rate_divisors[i] = key->instance_rate_divisors[i];
 		keys[MESA_SHADER_VERTEX].vs.vertex_attribute_formats[i] = key->vertex_attribute_formats[i];
+		keys[MESA_SHADER_VERTEX].vs.vertex_attribute_bindings[i] = key->vertex_attribute_bindings[i];
+		keys[MESA_SHADER_VERTEX].vs.vertex_attribute_offsets[i] = key->vertex_attribute_offsets[i];
+		keys[MESA_SHADER_VERTEX].vs.vertex_attribute_strides[i] = key->vertex_attribute_strides[i];
 	}
 
 	if (nir[MESA_SHADER_TESS_CTRL]) {
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 27b5a9e77cd..c73bdaca0a3 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -366,7 +366,11 @@ struct radv_pipeline_key {
 	uint32_t instance_rate_inputs;
 	uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
 	uint8_t vertex_attribute_formats[MAX_VERTEX_ATTRIBS];
+	uint32_t vertex_attribute_bindings[MAX_VERTEX_ATTRIBS];
+	uint32_t vertex_attribute_offsets[MAX_VERTEX_ATTRIBS];
+	uint32_t vertex_attribute_strides[MAX_VERTEX_ATTRIBS];
 	uint64_t vertex_alpha_adjust;
+	uint32_t vertex_post_shuffle;
 	unsigned tess_input_vertices;
 	uint32_t col_format;
 	uint32_t is_int8;
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index d9fc64aeb9a..fe2f2868630 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -66,11 +66,17 @@ struct radv_vs_variant_key {
 	uint32_t instance_rate_inputs;
 	uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
 	uint8_t vertex_attribute_formats[MAX_VERTEX_ATTRIBS];
+	uint32_t vertex_attribute_bindings[MAX_VERTEX_ATTRIBS];
+	uint32_t vertex_attribute_offsets[MAX_VERTEX_ATTRIBS];
+	uint32_t vertex_attribute_strides[MAX_VERTEX_ATTRIBS];
 
 	/* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
 	 * so we may need to fix it up. */
 	uint64_t alpha_adjust;
 
+	/* For some formats the channels have to be shuffled. */
+	uint32_t post_shuffle;
+
 	uint32_t as_es:1;
 	uint32_t as_ls:1;
 	uint32_t export_prim_id:1;
-- 
2.21.0



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