[Mesa-dev] [Bug 109204] [regression, bisected] retroarch's crt-royale shader crash radv

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jan 2 17:14:03 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=109204

--- Comment #2 from Brandon Wright <bearoso at gmail.com> ---
I was just about to post this as well.

Seems to be caused by the last pass:
https://github.com/libretro/slang-shaders/blob/master/crt/shaders/crt-royale/src/crt-royale-geometry-aa-last-pass.h

I can't pinpoint an exact cause. It might just be crashing because the number
of constants is overflowing something.

Swapping out the last stage for the no-geom version works fine.

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