[Mesa-dev] [PATCH 4/7] util/queue: add ability to kill a subset of threads
Ian Romanick
idr at freedesktop.org
Thu Jan 3 20:01:44 UTC 2019
On 11/28/18 6:59 PM, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> for ARB_parallel_shader_compile
> ---
> src/util/u_queue.c | 49 +++++++++++++++++++++++++++++-----------------
> src/util/u_queue.h | 5 ++---
> 2 files changed, 33 insertions(+), 21 deletions(-)
>
> diff --git a/src/util/u_queue.c b/src/util/u_queue.c
> index 48c5c79552d..5aaf60ae78e 100644
> --- a/src/util/u_queue.c
> +++ b/src/util/u_queue.c
> @@ -26,42 +26,43 @@
>
> #include "u_queue.h"
>
> #include <time.h>
>
> #include "util/os_time.h"
> #include "util/u_string.h"
> #include "util/u_thread.h"
> #include "u_process.h"
>
> -static void util_queue_killall_and_wait(struct util_queue *queue);
> +static void
> +util_queue_kill_threads(struct util_queue *queue, unsigned keep_num_threads);
>
> /****************************************************************************
> * Wait for all queues to assert idle when exit() is called.
> *
> * Otherwise, C++ static variable destructors can be called while threads
> * are using the static variables.
> */
>
> static once_flag atexit_once_flag = ONCE_FLAG_INIT;
> static struct list_head queue_list;
> static mtx_t exit_mutex = _MTX_INITIALIZER_NP;
>
> static void
> atexit_handler(void)
> {
> struct util_queue *iter;
>
> mtx_lock(&exit_mutex);
> /* Wait for all queues to assert idle. */
> LIST_FOR_EACH_ENTRY(iter, &queue_list, head) {
> - util_queue_killall_and_wait(iter);
> + util_queue_kill_threads(iter, 0);
> }
> mtx_unlock(&exit_mutex);
> }
>
> static void
> global_init(void)
> {
> LIST_INITHEAD(&queue_list);
> atexit(atexit_handler);
> }
> @@ -259,55 +260,58 @@ util_queue_thread_func(void *input)
> u_thread_setname(name);
> }
>
> while (1) {
> struct util_queue_job job;
>
> mtx_lock(&queue->lock);
> assert(queue->num_queued >= 0 && queue->num_queued <= queue->max_jobs);
>
> /* wait if the queue is empty */
> - while (!queue->kill_threads && queue->num_queued == 0)
> + while (thread_index < queue->num_threads && queue->num_queued == 0)
> cnd_wait(&queue->has_queued_cond, &queue->lock);
>
> - if (queue->kill_threads) {
> + /* only kill threads that are above "num_threads" */
> + if (thread_index >= queue->num_threads) {
> mtx_unlock(&queue->lock);
> break;
> }
>
> job = queue->jobs[queue->read_idx];
> memset(&queue->jobs[queue->read_idx], 0, sizeof(struct util_queue_job));
> queue->read_idx = (queue->read_idx + 1) % queue->max_jobs;
>
> queue->num_queued--;
> cnd_signal(&queue->has_space_cond);
> mtx_unlock(&queue->lock);
>
> if (job.job) {
> job.execute(job.job, thread_index);
> util_queue_fence_signal(job.fence);
> if (job.cleanup)
> job.cleanup(job.job, thread_index);
> }
> }
>
> - /* signal remaining jobs before terminating */
> + /* signal remaining jobs if all threads are being terminated */
> mtx_lock(&queue->lock);
> - for (unsigned i = queue->read_idx; i != queue->write_idx;
> - i = (i + 1) % queue->max_jobs) {
> - if (queue->jobs[i].job) {
> - util_queue_fence_signal(queue->jobs[i].fence);
> - queue->jobs[i].job = NULL;
> + if (queue->num_threads == 0) {
> + for (unsigned i = queue->read_idx; i != queue->write_idx;
> + i = (i + 1) % queue->max_jobs) {
> + if (queue->jobs[i].job) {
> + util_queue_fence_signal(queue->jobs[i].fence);
> + queue->jobs[i].job = NULL;
> + }
> }
> + queue->read_idx = queue->write_idx;
> + queue->num_queued = 0;
> }
> - queue->read_idx = queue->write_idx;
> - queue->num_queued = 0;
> mtx_unlock(&queue->lock);
> return 0;
> }
>
> static bool
> util_queue_create_thread(struct util_queue *queue, unsigned index)
> {
> struct thread_input *input =
> (struct thread_input *) malloc(sizeof(struct thread_input));
> input->queue = queue;
> @@ -418,60 +422,69 @@ fail:
> cnd_destroy(&queue->has_queued_cond);
> mtx_destroy(&queue->lock);
> free(queue->jobs);
> }
> /* also util_queue_is_initialized can be used to check for success */
> memset(queue, 0, sizeof(*queue));
> return false;
> }
>
> static void
> -util_queue_killall_and_wait(struct util_queue *queue)
> +util_queue_kill_threads(struct util_queue *queue, unsigned keep_num_threads)
> {
> unsigned i;
>
> /* Signal all threads to terminate. */
> + mtx_lock(&queue->finish_lock);
> +
> + if (keep_num_threads >= queue->num_threads) {
> + mtx_unlock(&queue->finish_lock);
> + return;
> + }
> +
> mtx_lock(&queue->lock);
> - queue->kill_threads = 1;
> + unsigned old_num_threads = queue->num_threads;
> + queue->num_threads = keep_num_threads;
Shouldn't this still be set below, after the threads are joined?
> cnd_broadcast(&queue->has_queued_cond);
> mtx_unlock(&queue->lock);
>
> - for (i = 0; i < queue->num_threads; i++)
> + for (i = keep_num_threads; i < old_num_threads; i++)
> thrd_join(queue->threads[i], NULL);
> - queue->num_threads = 0;
> +
> + mtx_unlock(&queue->finish_lock);
> }
>
> void
> util_queue_destroy(struct util_queue *queue)
> {
> - util_queue_killall_and_wait(queue);
> + util_queue_kill_threads(queue, 0);
> remove_from_atexit_list(queue);
>
> cnd_destroy(&queue->has_space_cond);
> cnd_destroy(&queue->has_queued_cond);
> mtx_destroy(&queue->finish_lock);
> mtx_destroy(&queue->lock);
> free(queue->jobs);
> free(queue->threads);
> }
>
> void
> util_queue_add_job(struct util_queue *queue,
> void *job,
> struct util_queue_fence *fence,
> util_queue_execute_func execute,
> util_queue_execute_func cleanup)
> {
> struct util_queue_job *ptr;
>
> mtx_lock(&queue->lock);
> - if (queue->kill_threads) {
> + if (queue->num_threads == 0) {
> mtx_unlock(&queue->lock);
> /* well no good option here, but any leaks will be
> * short-lived as things are shutting down..
> */
> return;
> }
>
> util_queue_fence_reset(fence);
>
> assert(queue->num_queued >= 0 && queue->num_queued <= queue->max_jobs);
> diff --git a/src/util/u_queue.h b/src/util/u_queue.h
> index 4e63a76aab2..756fa53e1bf 100644
> --- a/src/util/u_queue.h
> +++ b/src/util/u_queue.h
> @@ -194,29 +194,28 @@ typedef void (*util_queue_execute_func)(void *job, int thread_index);
> struct util_queue_job {
> void *job;
> struct util_queue_fence *fence;
> util_queue_execute_func execute;
> util_queue_execute_func cleanup;
> };
>
> /* Put this into your context. */
> struct util_queue {
> char name[14]; /* 13 characters = the thread name without the index */
> - mtx_t finish_lock; /* only for util_queue_finish */
> + mtx_t finish_lock; /* for util_queue_finish and protects threads/num_threads */
> mtx_t lock;
> cnd_t has_queued_cond;
> cnd_t has_space_cond;
> thrd_t *threads;
> unsigned flags;
> int num_queued;
> - unsigned num_threads;
> - int kill_threads;
> + unsigned num_threads; /* decreasing this number will terminate threads */
> int max_jobs;
> int write_idx, read_idx; /* ring buffer pointers */
> struct util_queue_job *jobs;
>
> /* for cleanup at exit(), protected by exit_mutex */
> struct list_head head;
> };
>
> bool util_queue_init(struct util_queue *queue,
> const char *name,
>
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