[Mesa-dev] [PATCH] intel/blorp: Be more conservative about copying clear colors

Jason Ekstrand jason at jlekstrand.net
Fri Jan 4 19:07:07 UTC 2019


In 92eb5bbc68d7324 we attempted to avoid copying clear colors whenever
we weren't doing a resolve.  However, this broke MSAA resolves because
we need the clear color in the source.  This patch makes blorp much more
conservative such that it only avoids the clear color copy if either
aux_usage == NONE or it's explicitly doing a fast-clear.

Fixes: 92eb5bbc68d7 "intel/blorp: Only copy clear color when doing..."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107728
Cc: Rafael Antognolli <rafael.antognolli at intel.com>
---
 src/intel/blorp/blorp_genX_exec.h | 9 ++++++---
 1 file changed, 6 insertions(+), 3 deletions(-)

diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h
index 9010b03fb67..29afe8ac78b 100644
--- a/src/intel/blorp/blorp_genX_exec.h
+++ b/src/intel/blorp/blorp_genX_exec.h
@@ -1326,7 +1326,7 @@ blorp_emit_memcpy(struct blorp_batch *batch,
 static void
 blorp_emit_surface_state(struct blorp_batch *batch,
                          const struct brw_blorp_surface_info *surface,
-                         enum isl_aux_op op,
+                         enum isl_aux_op aux_op,
                          void *state, uint32_t state_offset,
                          const bool color_write_disables[4],
                          bool is_render_target)
@@ -1382,7 +1382,7 @@ blorp_emit_surface_state(struct blorp_batch *batch,
                           surface->aux_addr, *aux_addr);
    }
 
-   if (surface->clear_color_addr.buffer) {
+   if (aux_usage != ISL_AUX_USAGE_NONE && surface->clear_color_addr.buffer) {
 #if GEN_GEN >= 10
       assert((surface->clear_color_addr.offset & 0x3f) == 0);
       uint32_t *clear_addr = state + isl_dev->ss.clear_color_state_offset;
@@ -1390,7 +1390,10 @@ blorp_emit_surface_state(struct blorp_batch *batch,
                           isl_dev->ss.clear_color_state_offset,
                           surface->clear_color_addr, *clear_addr);
 #elif GEN_GEN >= 7
-      if (op == ISL_AUX_OP_FULL_RESOLVE || op == ISL_AUX_OP_PARTIAL_RESOLVE) {
+      /* Fast clears just whack the AUX surface and don't actually use the
+       * clear color for anything.  We can avoid the MI memcpy on that case.
+       */
+      if (aux_op != ISL_AUX_OP_FAST_CLEAR) {
          struct blorp_address dst_addr = blorp_get_surface_base_address(batch);
          dst_addr.offset += state_offset + isl_dev->ss.clear_value_offset;
          blorp_emit_memcpy(batch, dst_addr, surface->clear_color_addr,
-- 
2.20.1



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