[Mesa-dev] Please bring back __GL_FSAA_MODE

Henri Verbeet hverbeet at gmail.com
Fri Jan 11 17:25:12 UTC 2019


On Fri, 11 Jan 2019 at 13:05, Tom Butler <tom at r.je> wrote:
> In particular I'm looking to get FSAA working in older games via wine, mostly they don't support antialiasing which is a shame because there's plenty of GPU power going to waste which could be fixing the jaggles. On nvidia __GL_FSAA_MODE works as intended provided you set wine's OffScreenRenderingMode to "backbuffer" which slightly impacts performance but doesn't matter for older games. I'd love to see the functionality return for AMD GPUs.
>
I don't have a particularly strong opinion on the Mesa environment
variable, but on the Wine side, the "SampleCount" registry setting [1]
is probably what you're looking for.

Henri

[1] https://wiki.winehq.org/Useful_Registry_Keys


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