[Mesa-dev] [PATCH 2/6] radeonsi: fix rendering to tiny viewports where the viewport center is > 8K
Marek Olšák
maraeo at gmail.com
Sat Jan 12 00:02:29 UTC 2019
On Fri, Jan 11, 2019 at 6:53 PM Marek Olšák <maraeo at gmail.com> wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> This fixes an assertion failure with GLCTX when cts-runner is used.
> (not a specific test)
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108877
> Cc: 18.3 <mesa-stable at lists.freedesktop.org>
> ---
> .../drivers/radeonsi/si_state_viewport.c | 21 ++++++++++++++++---
> 1 file changed, 18 insertions(+), 3 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_state_viewport.c
> b/src/gallium/drivers/radeonsi/si_state_viewport.c
> index 76c56447eb0..b8b6198610c 100644
> --- a/src/gallium/drivers/radeonsi/si_state_viewport.c
> +++ b/src/gallium/drivers/radeonsi/si_state_viewport.c
> @@ -139,20 +139,22 @@ static void si_emit_one_scissor(struct si_context
> *ctx,
> return;
> }
>
> radeon_emit(cs, S_028250_TL_X(final.minx) |
> S_028250_TL_Y(final.miny) |
> S_028250_WINDOW_OFFSET_DISABLE(1));
> radeon_emit(cs, S_028254_BR_X(final.maxx) |
> S_028254_BR_Y(final.maxy));
> }
>
> +#define MAX_PA_SU_HARDWARE_SCREEN_OFFSET 8176
> +
> static void si_emit_guardband(struct si_context *ctx)
> {
> const struct si_state_rasterizer *rs =
> ctx->queued.named.rasterizer;
> struct si_signed_scissor vp_as_scissor;
> struct pipe_viewport_state vp;
> float left, top, right, bottom, max_range, guardband_x,
> guardband_y;
> float discard_x, discard_y;
>
> if (ctx->vs_writes_viewport_index) {
> /* Shaders can draw to any viewport. Make a union of all
> @@ -172,27 +174,26 @@ static void si_emit_guardband(struct si_context *ctx)
> */
> if (ctx->vs_disables_clipping_viewport)
> vp_as_scissor.quant_mode =
> SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH;
>
> /* Determine the optimal hardware screen offset to center the
> viewport
> * within the viewport range in order to maximize the guardband
> size.
> */
> int hw_screen_offset_x = (vp_as_scissor.maxx + vp_as_scissor.minx)
> / 2;
> int hw_screen_offset_y = (vp_as_scissor.maxy + vp_as_scissor.miny)
> / 2;
>
> - const unsigned hw_screen_offset_max = 8176;
> /* SI-CI need to align the offset to an ubertile consisting of all
> SEs. */
> const unsigned hw_screen_offset_alignment =
> ctx->chip_class >= VI ? 16 :
> MAX2(ctx->screen->se_tile_repeat, 16);
>
> - hw_screen_offset_x = CLAMP(hw_screen_offset_x, 0,
> hw_screen_offset_max);
> - hw_screen_offset_y = CLAMP(hw_screen_offset_y, 0,
> hw_screen_offset_max);
> + hw_screen_offset_x = CLAMP(hw_screen_offset_x, 0,
> MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
> + hw_screen_offset_y = CLAMP(hw_screen_offset_y, 0,
> MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
>
> /* Align the screen offset by dropping the low bits. */
> hw_screen_offset_x &= ~(hw_screen_offset_alignment - 1);
> hw_screen_offset_y &= ~(hw_screen_offset_alignment - 1);
>
> /* Apply the offset to center the viewport and maximize the
> guardband. */
> vp_as_scissor.minx -= hw_screen_offset_x;
> vp_as_scissor.maxx -= hw_screen_offset_x;
> vp_as_scissor.miny -= hw_screen_offset_y;
> vp_as_scissor.maxy -= hw_screen_offset_y;
> @@ -325,20 +326,34 @@ static void si_set_viewport_states(struct
> pipe_context *pctx,
> struct si_signed_scissor *scissor =
> &ctx->viewports.as_scissor[index];
>
> ctx->viewports.states[index] = state[i];
>
> si_get_scissor_from_viewport(ctx, &state[i], scissor);
>
> unsigned w = scissor->maxx - scissor->minx;
> unsigned h = scissor->maxy - scissor->miny;
> unsigned max_extent = MAX2(w, h);
>
> + unsigned center_x = scissor->maxx + scissor->minx;
> + unsigned center_y = scissor->maxy + scissor->miny;
>
These two should be divided by 2. Fixed locally.
Marek
> + unsigned max_center = MAX2(center_x, center_y);
> +
> + /* PA_SU_HARDWARE_SCREEN_OFFSET can't center viewports
> whose
> + * center start farther than
> MAX_PA_SU_HARDWARE_SCREEN_OFFSET.
> + * (for example, a 1x1 viewport in the lower right corner
> of
> + * 16Kx16K) Such viewports need a greater guardband, so
> they
> + * have to use a worse quantization mode.
> + */
> + unsigned distance_off_center =
> + MAX2(0, (int)max_center -
> MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
> + max_extent += distance_off_center;
> +
> /* Determine the best quantization mode (subpixel
> precision),
> * but also leave enough space for the guardband.
> *
> * Note that primitive binning requires QUANT_MODE == 16_8
> on Vega10
> * and Raven1. What we do depends on the chip:
> * - Vega10: Never use primitive binning.
> * - Raven1: Always use QUANT_MODE == 16_8.
> */
> if (ctx->family == CHIP_RAVEN)
> max_extent = 16384; /* Use QUANT_MODE == 16_8. */
> --
> 2.17.1
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20190111/a2b9b9ea/attachment.html>
More information about the mesa-dev
mailing list