[Mesa-dev] [PATCH v3 33/42] compiler/spirv: add support for Float16 and Int8 capabilities
Iago Toral Quiroga
itoral at igalia.com
Tue Jan 15 13:54:05 UTC 2019
v2:
- Merge Float16 and Int8 capabilities into a single patch (Jason)
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net> (v1)
---
src/compiler/shader_info.h | 2 ++
src/compiler/spirv/spirv_to_nir.c | 8 ++++++--
2 files changed, 8 insertions(+), 2 deletions(-)
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h
index 87a2c805d37..1d45433312a 100644
--- a/src/compiler/shader_info.h
+++ b/src/compiler/shader_info.h
@@ -37,12 +37,14 @@ struct spirv_supported_capabilities {
bool descriptor_array_dynamic_indexing;
bool device_group;
bool draw_parameters;
+ bool float16;
bool float64;
bool geometry_streams;
bool gcn_shader;
bool image_ms_array;
bool image_read_without_format;
bool image_write_without_format;
+ bool int8;
bool int16;
bool int64;
bool int64_atomics;
diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c
index 76a997ee341..731b1cbea5b 100644
--- a/src/compiler/spirv/spirv_to_nir.c
+++ b/src/compiler/spirv/spirv_to_nir.c
@@ -3518,8 +3518,6 @@ vtn_handle_preamble_instruction(struct vtn_builder *b, SpvOp opcode,
case SpvCapabilityLinkage:
case SpvCapabilityVector16:
case SpvCapabilityFloat16Buffer:
- case SpvCapabilityFloat16:
- case SpvCapabilityInt8:
case SpvCapabilitySparseResidency:
vtn_warn("Unsupported SPIR-V capability: %s",
spirv_capability_to_string(cap));
@@ -3536,12 +3534,18 @@ vtn_handle_preamble_instruction(struct vtn_builder *b, SpvOp opcode,
case SpvCapabilityFloat64:
spv_check_supported(float64, cap);
break;
+ case SpvCapabilityFloat16:
+ spv_check_supported(float16, cap);
+ break;
case SpvCapabilityInt64:
spv_check_supported(int64, cap);
break;
case SpvCapabilityInt16:
spv_check_supported(int16, cap);
break;
+ case SpvCapabilityInt8:
+ spv_check_supported(int8, cap);
+ break;
case SpvCapabilityTransformFeedback:
spv_check_supported(transform_feedback, cap);
--
2.17.1
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