[Mesa-dev] [PATCH v3 39/42] intel/compiler: remove MAD/LRP algebraic optimizations from the backend
Jason Ekstrand
jason at jlekstrand.net
Fri Jan 18 00:07:40 UTC 2019
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
On Tue, Jan 15, 2019 at 7:54 AM Iago Toral Quiroga <itoral at igalia.com>
wrote:
> NIR already has these so they are redundant. A run of shader-db confirms
> that the only cases where these backend optimizations are activated
> are some Tomb Raider shaders where the affected variables are qualified
> as "precise", which is why NIR won't apply them and why the backend
> shouldn't either (so it is actually a bug).
>
> Suggested-by: Jason Ekstrand <jason at jlekstrand.net>
> ---
> src/intel/compiler/brw_fs.cpp | 37 -----------------------------------
> 1 file changed, 37 deletions(-)
>
> diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
> index 77c955ac435..e7f5a8822a3 100644
> --- a/src/intel/compiler/brw_fs.cpp
> +++ b/src/intel/compiler/brw_fs.cpp
> @@ -2568,16 +2568,6 @@ fs_visitor::opt_algebraic()
> break;
> }
> break;
> - case BRW_OPCODE_LRP:
> - if (inst->src[1].equals(inst->src[2])) {
> - inst->opcode = BRW_OPCODE_MOV;
> - inst->src[0] = inst->src[1];
> - inst->src[1] = reg_undef;
> - inst->src[2] = reg_undef;
> - progress = true;
> - break;
> - }
> - break;
> case BRW_OPCODE_CMP:
> if ((inst->conditional_mod == BRW_CONDITIONAL_Z ||
> inst->conditional_mod == BRW_CONDITIONAL_NZ) &&
> @@ -2654,33 +2644,6 @@ fs_visitor::opt_algebraic()
> }
> }
> break;
> - case BRW_OPCODE_MAD:
> - if (inst->src[1].is_zero() || inst->src[2].is_zero()) {
> - inst->opcode = BRW_OPCODE_MOV;
> - inst->src[1] = reg_undef;
> - inst->src[2] = reg_undef;
> - progress = true;
> - } else if (inst->src[0].is_zero()) {
> - inst->opcode = BRW_OPCODE_MUL;
> - inst->src[0] = inst->src[2];
> - inst->src[2] = reg_undef;
> - progress = true;
> - } else if (inst->src[1].is_one()) {
> - inst->opcode = BRW_OPCODE_ADD;
> - inst->src[1] = inst->src[2];
> - inst->src[2] = reg_undef;
> - progress = true;
> - } else if (inst->src[2].is_one()) {
> - inst->opcode = BRW_OPCODE_ADD;
> - inst->src[2] = reg_undef;
> - progress = true;
> - } else if (inst->src[1].file == IMM && inst->src[2].file == IMM)
> {
> - inst->opcode = BRW_OPCODE_ADD;
> - inst->src[1].f *= inst->src[2].f;
> - inst->src[2] = reg_undef;
> - progress = true;
> - }
> - break;
> case SHADER_OPCODE_BROADCAST:
> if (is_uniform(inst->src[0])) {
> inst->opcode = BRW_OPCODE_MOV;
> --
> 2.17.1
>
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