[Mesa-dev] [PATCH 5/9] radeonsi: rename rbo, rbuffer to buf or buffer

Marek Olšák maraeo at gmail.com
Sat Jan 19 00:40:18 UTC 2019


From: Marek Olšák <marek.olsak at amd.com>

---
 src/gallium/drivers/radeonsi/si_buffer.c      | 138 +++++++++---------
 src/gallium/drivers/radeonsi/si_descriptors.c |  48 +++---
 src/gallium/drivers/radeonsi/si_pipe.h        |  14 +-
 src/gallium/drivers/radeonsi/si_state.h       |   2 +-
 .../drivers/radeonsi/si_state_streamout.c     |   4 +-
 5 files changed, 103 insertions(+), 103 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_buffer.c b/src/gallium/drivers/radeonsi/si_buffer.c
index 5c93eacc4b1..200aaa32ebb 100644
--- a/src/gallium/drivers/radeonsi/si_buffer.c
+++ b/src/gallium/drivers/radeonsi/si_buffer.c
@@ -243,62 +243,62 @@ bool si_alloc_resource(struct si_screen *sscreen,
 		fprintf(stderr, "VM start=0x%"PRIX64"  end=0x%"PRIX64" | Buffer %"PRIu64" bytes\n",
 			res->gpu_address, res->gpu_address + res->buf->size,
 			res->buf->size);
 	}
 	return true;
 }
 
 static void si_buffer_destroy(struct pipe_screen *screen,
 			      struct pipe_resource *buf)
 {
-	struct si_resource *rbuffer = si_resource(buf);
+	struct si_resource *buffer = si_resource(buf);
 
 	threaded_resource_deinit(buf);
-	util_range_destroy(&rbuffer->valid_buffer_range);
-	pb_reference(&rbuffer->buf, NULL);
-	FREE(rbuffer);
+	util_range_destroy(&buffer->valid_buffer_range);
+	pb_reference(&buffer->buf, NULL);
+	FREE(buffer);
 }
 
 /* Reallocate the buffer a update all resource bindings where the buffer is
  * bound.
  *
  * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
  * idle by discarding its contents.
  */
 static bool
 si_invalidate_buffer(struct si_context *sctx,
-		     struct si_resource *rbuffer)
+		     struct si_resource *buf)
 {
 	/* Shared buffers can't be reallocated. */
-	if (rbuffer->b.is_shared)
+	if (buf->b.is_shared)
 		return false;
 
 	/* Sparse buffers can't be reallocated. */
-	if (rbuffer->flags & RADEON_FLAG_SPARSE)
+	if (buf->flags & RADEON_FLAG_SPARSE)
 		return false;
 
 	/* In AMD_pinned_memory, the user pointer association only gets
 	 * broken when the buffer is explicitly re-allocated.
 	 */
-	if (rbuffer->b.is_user_ptr)
+	if (buf->b.is_user_ptr)
 		return false;
 
 	/* Check if mapping this buffer would cause waiting for the GPU. */
-	if (si_rings_is_buffer_referenced(sctx, rbuffer->buf, RADEON_USAGE_READWRITE) ||
-	    !sctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
-		uint64_t old_va = rbuffer->gpu_address;
+	if (si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
+	    !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
+		uint64_t old_va = buf->gpu_address;
 
 		/* Reallocate the buffer in the same pipe_resource. */
-		si_alloc_resource(sctx->screen, rbuffer);
-		si_rebind_buffer(sctx, &rbuffer->b.b, old_va);
+		si_alloc_resource(sctx->screen, buf);
+		si_rebind_buffer(sctx, &buf->b.b, old_va);
 	} else {
-		util_range_set_empty(&rbuffer->valid_buffer_range);
+		util_range_set_empty(&buf->valid_buffer_range);
 	}
 
 	return true;
 }
 
 /* Replace the storage of dst with src. */
 void si_replace_buffer_storage(struct pipe_context *ctx,
 				 struct pipe_resource *dst,
 				 struct pipe_resource *src)
 {
@@ -320,25 +320,25 @@ void si_replace_buffer_storage(struct pipe_context *ctx,
 	assert(sdst->bo_alignment == ssrc->bo_alignment);
 	assert(sdst->domains == ssrc->domains);
 
 	si_rebind_buffer(sctx, dst, old_gpu_address);
 }
 
 static void si_invalidate_resource(struct pipe_context *ctx,
 				   struct pipe_resource *resource)
 {
 	struct si_context *sctx = (struct si_context*)ctx;
-	struct si_resource *rbuffer = si_resource(resource);
+	struct si_resource *buf = si_resource(resource);
 
 	/* We currently only do anyting here for buffers */
 	if (resource->target == PIPE_BUFFER)
-		(void)si_invalidate_buffer(sctx, rbuffer);
+		(void)si_invalidate_buffer(sctx, buf);
 }
 
 static void *si_buffer_get_transfer(struct pipe_context *ctx,
 				    struct pipe_resource *resource,
 				    unsigned usage,
 				    const struct pipe_box *box,
 				    struct pipe_transfer **ptransfer,
 				    void *data, struct si_resource *staging,
 				    unsigned offset)
 {
@@ -365,98 +365,98 @@ static void *si_buffer_get_transfer(struct pipe_context *ctx,
 }
 
 static void *si_buffer_transfer_map(struct pipe_context *ctx,
 				    struct pipe_resource *resource,
 				    unsigned level,
 				    unsigned usage,
 				    const struct pipe_box *box,
 				    struct pipe_transfer **ptransfer)
 {
 	struct si_context *sctx = (struct si_context*)ctx;
-	struct si_resource *rbuffer = si_resource(resource);
+	struct si_resource *buf = si_resource(resource);
 	uint8_t *data;
 
 	assert(box->x + box->width <= resource->width0);
 
 	/* From GL_AMD_pinned_memory issues:
 	 *
 	 *     4) Is glMapBuffer on a shared buffer guaranteed to return the
 	 *        same system address which was specified at creation time?
 	 *
 	 *        RESOLVED: NO. The GL implementation might return a different
 	 *        virtual mapping of that memory, although the same physical
 	 *        page will be used.
 	 *
 	 * So don't ever use staging buffers.
 	 */
-	if (rbuffer->b.is_user_ptr)
+	if (buf->b.is_user_ptr)
 		usage |= PIPE_TRANSFER_PERSISTENT;
 
 	/* See if the buffer range being mapped has never been initialized,
 	 * in which case it can be mapped unsynchronized. */
 	if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
 		       TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
 	    usage & PIPE_TRANSFER_WRITE &&
-	    !rbuffer->b.is_shared &&
-	    !util_ranges_intersect(&rbuffer->valid_buffer_range, box->x, box->x + box->width)) {
+	    !buf->b.is_shared &&
+	    !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) {
 		usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
 	}
 
 	/* If discarding the entire range, discard the whole resource instead. */
 	if (usage & PIPE_TRANSFER_DISCARD_RANGE &&
 	    box->x == 0 && box->width == resource->width0) {
 		usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
 	}
 
 	/* If a buffer in VRAM is too large and the range is discarded, don't
 	 * map it directly. This makes sure that the buffer stays in VRAM.
 	 */
 	bool force_discard_range = false;
 	if (usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
 		     PIPE_TRANSFER_DISCARD_RANGE) &&
 	    !(usage & PIPE_TRANSFER_PERSISTENT) &&
 	    /* Try not to decrement the counter if it's not positive. Still racy,
 	     * but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */
-	    rbuffer->max_forced_staging_uploads > 0 &&
-	    p_atomic_dec_return(&rbuffer->max_forced_staging_uploads) >= 0) {
+	    buf->max_forced_staging_uploads > 0 &&
+	    p_atomic_dec_return(&buf->max_forced_staging_uploads) >= 0) {
 		usage &= ~(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
 			   PIPE_TRANSFER_UNSYNCHRONIZED);
 		usage |= PIPE_TRANSFER_DISCARD_RANGE;
 		force_discard_range = true;
 	}
 
 	if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
 	    !(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
 		       TC_TRANSFER_MAP_NO_INVALIDATE))) {
 		assert(usage & PIPE_TRANSFER_WRITE);
 
-		if (si_invalidate_buffer(sctx, rbuffer)) {
+		if (si_invalidate_buffer(sctx, buf)) {
 			/* At this point, the buffer is always idle. */
 			usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
 		} else {
 			/* Fall back to a temporary buffer. */
 			usage |= PIPE_TRANSFER_DISCARD_RANGE;
 		}
 	}
 
 	if ((usage & PIPE_TRANSFER_DISCARD_RANGE) &&
 	    ((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
 			 PIPE_TRANSFER_PERSISTENT))) ||
-	     (rbuffer->flags & RADEON_FLAG_SPARSE))) {
+	     (buf->flags & RADEON_FLAG_SPARSE))) {
 		assert(usage & PIPE_TRANSFER_WRITE);
 
 		/* Check if mapping this buffer would cause waiting for the GPU.
 		 */
-		if (rbuffer->flags & RADEON_FLAG_SPARSE ||
+		if (buf->flags & RADEON_FLAG_SPARSE ||
 		    force_discard_range ||
-		    si_rings_is_buffer_referenced(sctx, rbuffer->buf, RADEON_USAGE_READWRITE) ||
-		    !sctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
+		    si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
+		    !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
 			unsigned alloc_start = box->x % SI_MAP_BUFFER_ALIGNMENT;
 			unsigned alloc_size = alloc_start + box->width;
 
 			/* Use PKT3_WRITE_DATA for small uploads. */
 			if (box->width <= SI_TRANSFER_WRITE_DATA_THRESHOLD &&
 			    box->x % 4 == 0 && box->width % 4 == 0) {
 				void *cpu_map = u_cpu_suballoc(&sctx->cpu_suballoc, alloc_size,
 							       SI_MAP_BUFFER_ALIGNMENT);
 				cpu_map = (char*)cpu_map + alloc_start;
 
@@ -472,34 +472,34 @@ static void *si_buffer_transfer_map(struct pipe_context *ctx,
 			u_upload_alloc(ctx->stream_uploader, 0,
                                        alloc_size,
 				       sctx->screen->info.tcc_cache_line_size,
 				       &offset, (struct pipe_resource**)&staging,
                                        (void**)&data);
 
 			if (staging) {
 				data += alloc_start;
 				return si_buffer_get_transfer(ctx, resource, usage, box,
 								ptransfer, data, staging, offset);
-			} else if (rbuffer->flags & RADEON_FLAG_SPARSE) {
+			} else if (buf->flags & RADEON_FLAG_SPARSE) {
 				return NULL;
 			}
 		} else {
 			/* At this point, the buffer is always idle (we checked it above). */
 			usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
 		}
 	}
 	/* Use a staging buffer in cached GTT for reads. */
 	else if (((usage & PIPE_TRANSFER_READ) &&
 		  !(usage & PIPE_TRANSFER_PERSISTENT) &&
-		  (rbuffer->domains & RADEON_DOMAIN_VRAM ||
-		   rbuffer->flags & RADEON_FLAG_GTT_WC)) ||
-		 (rbuffer->flags & RADEON_FLAG_SPARSE)) {
+		  (buf->domains & RADEON_DOMAIN_VRAM ||
+		   buf->flags & RADEON_FLAG_GTT_WC)) ||
+		 (buf->flags & RADEON_FLAG_SPARSE)) {
 		struct si_resource *staging;
 
 		assert(!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC));
 		staging = si_resource(pipe_buffer_create(
 				ctx->screen, 0, PIPE_USAGE_STAGING,
 				box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT)));
 		if (staging) {
 			/* Copy the VRAM buffer to the staging buffer. */
 			sctx->dma_copy(ctx, &staging->b.b, 0,
 				       box->x % SI_MAP_BUFFER_ALIGNMENT,
@@ -508,26 +508,26 @@ static void *si_buffer_transfer_map(struct pipe_context *ctx,
 			data = si_buffer_map_sync_with_rings(sctx, staging,
 							     usage & ~PIPE_TRANSFER_UNSYNCHRONIZED);
 			if (!data) {
 				si_resource_reference(&staging, NULL);
 				return NULL;
 			}
 			data += box->x % SI_MAP_BUFFER_ALIGNMENT;
 
 			return si_buffer_get_transfer(ctx, resource, usage, box,
 							ptransfer, data, staging, 0);
-		} else if (rbuffer->flags & RADEON_FLAG_SPARSE) {
+		} else if (buf->flags & RADEON_FLAG_SPARSE) {
 			return NULL;
 		}
 	}
 
-	data = si_buffer_map_sync_with_rings(sctx, rbuffer, usage);
+	data = si_buffer_map_sync_with_rings(sctx, buf, usage);
 	if (!data) {
 		return NULL;
 	}
 	data += box->x;
 
 	return si_buffer_get_transfer(ctx, resource, usage, box,
 					ptransfer, data, NULL, 0);
 }
 
 static void si_buffer_write_data(struct si_context *sctx, struct si_resource *buf,
@@ -547,34 +547,34 @@ static void si_buffer_write_data(struct si_context *sctx, struct si_resource *bu
 	radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
 	radeon_emit(cs, 0);
 }
 
 static void si_buffer_do_flush_region(struct pipe_context *ctx,
 				      struct pipe_transfer *transfer,
 				      const struct pipe_box *box)
 {
 	struct si_context *sctx = (struct si_context*)ctx;
 	struct si_transfer *stransfer = (struct si_transfer*)transfer;
-	struct si_resource *rbuffer = si_resource(transfer->resource);
+	struct si_resource *buf = si_resource(transfer->resource);
 
 	if (stransfer->offset == SI_TRANSFER_SPECIAL_OFFSET_USE_CPU_ALLOC) {
-		si_buffer_write_data(sctx, rbuffer, box->x, box->width,
+		si_buffer_write_data(sctx, buf, box->x, box->width,
 				     stransfer->u.cpu);
 	} else if (stransfer->u.staging) {
 		/* Copy the staging buffer into the original one. */
 		si_copy_buffer(sctx, transfer->resource,
 			       &stransfer->u.staging->b.b, box->x,
 			       stransfer->offset + box->x % SI_MAP_BUFFER_ALIGNMENT,
 			       box->width);
 	}
 
-	util_range_add(&rbuffer->valid_buffer_range, box->x,
+	util_range_add(&buf->valid_buffer_range, box->x,
 		       box->x + box->width);
 }
 
 static void si_buffer_flush_region(struct pipe_context *ctx,
 				   struct pipe_transfer *transfer,
 				   const struct pipe_box *rel_box)
 {
 	unsigned required_usage = PIPE_TRANSFER_WRITE |
 				  PIPE_TRANSFER_FLUSH_EXPLICIT;
 
@@ -641,59 +641,59 @@ static const struct u_resource_vtbl si_buffer_vtbl =
 	si_buffer_destroy,		/* resource_destroy */
 	si_buffer_transfer_map,	/* transfer_map */
 	si_buffer_flush_region,	/* transfer_flush_region */
 	si_buffer_transfer_unmap,	/* transfer_unmap */
 };
 
 static struct si_resource *
 si_alloc_buffer_struct(struct pipe_screen *screen,
 		       const struct pipe_resource *templ)
 {
-	struct si_resource *rbuffer;
+	struct si_resource *buf;
 
-	rbuffer = MALLOC_STRUCT(si_resource);
+	buf = MALLOC_STRUCT(si_resource);
 
-	rbuffer->b.b = *templ;
-	rbuffer->b.b.next = NULL;
-	pipe_reference_init(&rbuffer->b.b.reference, 1);
-	rbuffer->b.b.screen = screen;
+	buf->b.b = *templ;
+	buf->b.b.next = NULL;
+	pipe_reference_init(&buf->b.b.reference, 1);
+	buf->b.b.screen = screen;
 
-	rbuffer->b.vtbl = &si_buffer_vtbl;
-	threaded_resource_init(&rbuffer->b.b);
+	buf->b.vtbl = &si_buffer_vtbl;
+	threaded_resource_init(&buf->b.b);
 
-	rbuffer->buf = NULL;
-	rbuffer->bind_history = 0;
-	rbuffer->TC_L2_dirty = false;
-	util_range_init(&rbuffer->valid_buffer_range);
-	return rbuffer;
+	buf->buf = NULL;
+	buf->bind_history = 0;
+	buf->TC_L2_dirty = false;
+	util_range_init(&buf->valid_buffer_range);
+	return buf;
 }
 
 static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
 					      const struct pipe_resource *templ,
 					      unsigned alignment)
 {
 	struct si_screen *sscreen = (struct si_screen*)screen;
-	struct si_resource *rbuffer = si_alloc_buffer_struct(screen, templ);
+	struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
 
 	if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
-		rbuffer->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
+		buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
 
-	si_init_resource_fields(sscreen, rbuffer, templ->width0, alignment);
+	si_init_resource_fields(sscreen, buf, templ->width0, alignment);
 
 	if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
-		rbuffer->flags |= RADEON_FLAG_SPARSE;
+		buf->flags |= RADEON_FLAG_SPARSE;
 
-	if (!si_alloc_resource(sscreen, rbuffer)) {
-		FREE(rbuffer);
+	if (!si_alloc_resource(sscreen, buf)) {
+		FREE(buf);
 		return NULL;
 	}
-	return &rbuffer->b.b;
+	return &buf->b.b;
 }
 
 struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen,
 						 unsigned flags, unsigned usage,
 						 unsigned size, unsigned alignment)
 {
 	struct pipe_resource buffer;
 
 	memset(&buffer, 0, sizeof buffer);
 	buffer.target = PIPE_BUFFER;
@@ -716,40 +716,40 @@ struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen,
 							size, alignment));
 }
 
 static struct pipe_resource *
 si_buffer_from_user_memory(struct pipe_screen *screen,
 			   const struct pipe_resource *templ,
 			   void *user_memory)
 {
 	struct si_screen *sscreen = (struct si_screen*)screen;
 	struct radeon_winsys *ws = sscreen->ws;
-	struct si_resource *rbuffer = si_alloc_buffer_struct(screen, templ);
+	struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
 
-	rbuffer->domains = RADEON_DOMAIN_GTT;
-	rbuffer->flags = 0;
-	rbuffer->b.is_user_ptr = true;
-	util_range_add(&rbuffer->valid_buffer_range, 0, templ->width0);
-	util_range_add(&rbuffer->b.valid_buffer_range, 0, templ->width0);
+	buf->domains = RADEON_DOMAIN_GTT;
+	buf->flags = 0;
+	buf->b.is_user_ptr = true;
+	util_range_add(&buf->valid_buffer_range, 0, templ->width0);
+	util_range_add(&buf->b.valid_buffer_range, 0, templ->width0);
 
 	/* Convert a user pointer to a buffer. */
-	rbuffer->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
-	if (!rbuffer->buf) {
-		FREE(rbuffer);
+	buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
+	if (!buf->buf) {
+		FREE(buf);
 		return NULL;
 	}
 
-	rbuffer->gpu_address = ws->buffer_get_virtual_address(rbuffer->buf);
-	rbuffer->vram_usage = 0;
-	rbuffer->gart_usage = templ->width0;
+	buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);
+	buf->vram_usage = 0;
+	buf->gart_usage = templ->width0;
 
-	return &rbuffer->b.b;
+	return &buf->b.b;
 }
 
 static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
 						const struct pipe_resource *templ)
 {
 	if (templ->target == PIPE_BUFFER) {
 		return si_buffer_create(screen, templ, 256);
 	} else {
 		return si_texture_create(screen, templ);
 	}
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
index 04b366a1416..9900cde51ee 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -1119,36 +1119,36 @@ bool si_upload_vertex_buffer_descriptors(struct si_context *sctx)
 
 	sctx->vb_descriptors_gpu_list = ptr;
 	radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
 				  sctx->vb_descriptors_buffer, RADEON_USAGE_READ,
 				  RADEON_PRIO_DESCRIPTORS);
 
 	assert(count <= SI_MAX_ATTRIBS);
 
 	for (i = 0; i < count; i++) {
 		struct pipe_vertex_buffer *vb;
-		struct si_resource *rbuffer;
+		struct si_resource *buf;
 		unsigned vbo_index = velems->vertex_buffer_index[i];
 		uint32_t *desc = &ptr[i*4];
 
 		vb = &sctx->vertex_buffer[vbo_index];
-		rbuffer = si_resource(vb->buffer.resource);
-		if (!rbuffer) {
+		buf = si_resource(vb->buffer.resource);
+		if (!buf) {
 			memset(desc, 0, 16);
 			continue;
 		}
 
 		int64_t offset = (int64_t)((int)vb->buffer_offset) +
 				 velems->src_offset[i];
-		uint64_t va = rbuffer->gpu_address + offset;
+		uint64_t va = buf->gpu_address + offset;
 
-		int64_t num_records = (int64_t)rbuffer->b.b.width0 - offset;
+		int64_t num_records = (int64_t)buf->b.b.width0 - offset;
 		if (sctx->chip_class != VI && vb->stride) {
 			/* Round up by rounding down and adding 1 */
 			num_records = (num_records - velems->format_size[i]) /
 				      vb->stride + 1;
 		}
 		assert(num_records >= 0 && num_records <= UINT_MAX);
 
 		desc[0] = va;
 		desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32) |
 			  S_008F04_STRIDE(vb->stride);
@@ -1182,30 +1182,30 @@ si_const_and_shader_buffer_descriptors_idx(unsigned shader)
 	return SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS +
 	       SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS;
 }
 
 static struct si_descriptors *
 si_const_and_shader_buffer_descriptors(struct si_context *sctx, unsigned shader)
 {
 	return &sctx->descriptors[si_const_and_shader_buffer_descriptors_idx(shader)];
 }
 
-void si_upload_const_buffer(struct si_context *sctx, struct si_resource **rbuffer,
+void si_upload_const_buffer(struct si_context *sctx, struct si_resource **buf,
 			    const uint8_t *ptr, unsigned size, uint32_t *const_offset)
 {
 	void *tmp;
 
 	u_upload_alloc(sctx->b.const_uploader, 0, size,
 		       si_optimal_tcc_alignment(sctx, size),
 		       const_offset,
-		       (struct pipe_resource**)rbuffer, &tmp);
-	if (*rbuffer)
+		       (struct pipe_resource**)buf, &tmp);
+	if (*buf)
 		util_memcpy_cpu_to_le32(tmp, ptr, size);
 }
 
 static void si_set_constant_buffer(struct si_context *sctx,
 				   struct si_buffer_resources *buffers,
 				   unsigned descriptors_idx,
 				   uint slot, const struct pipe_constant_buffer *input)
 {
 	struct si_descriptors *descs = &sctx->descriptors[descriptors_idx];
 	assert(slot < descs->num_elements);
@@ -1616,127 +1616,127 @@ static void si_reset_buffer_resources(struct si_context *sctx,
 		}
 	}
 }
 
 /* Update all resource bindings where the buffer is bound, including
  * all resource descriptors. This is invalidate_buffer without
  * the invalidation. */
 void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
 		      uint64_t old_va)
 {
-	struct si_resource *rbuffer = si_resource(buf);
+	struct si_resource *buffer = si_resource(buf);
 	unsigned i, shader;
 	unsigned num_elems = sctx->vertex_elements ?
 				       sctx->vertex_elements->count : 0;
 
 	/* We changed the buffer, now we need to bind it where the old one
 	 * was bound. This consists of 2 things:
 	 *   1) Updating the resource descriptor and dirtying it.
 	 *   2) Adding a relocation to the CS, so that it's usable.
 	 */
 
 	/* Vertex buffers. */
-	if (rbuffer->bind_history & PIPE_BIND_VERTEX_BUFFER) {
+	if (buffer->bind_history & PIPE_BIND_VERTEX_BUFFER) {
 		for (i = 0; i < num_elems; i++) {
 			int vb = sctx->vertex_elements->vertex_buffer_index[i];
 
 			if (vb >= ARRAY_SIZE(sctx->vertex_buffer))
 				continue;
 			if (!sctx->vertex_buffer[vb].buffer.resource)
 				continue;
 
 			if (sctx->vertex_buffer[vb].buffer.resource == buf) {
 				sctx->vertex_buffers_dirty = true;
 				break;
 			}
 		}
 	}
 
 	/* Streamout buffers. (other internal buffers can't be invalidated) */
-	if (rbuffer->bind_history & PIPE_BIND_STREAM_OUTPUT) {
+	if (buffer->bind_history & PIPE_BIND_STREAM_OUTPUT) {
 		for (i = SI_VS_STREAMOUT_BUF0; i <= SI_VS_STREAMOUT_BUF3; i++) {
 			struct si_buffer_resources *buffers = &sctx->rw_buffers;
 			struct si_descriptors *descs =
 				&sctx->descriptors[SI_DESCS_RW_BUFFERS];
 
 			if (buffers->buffers[i] != buf)
 				continue;
 
 			si_desc_reset_buffer_offset(descs->list + i*4,
 						    old_va, buf);
 			sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
 
 			radeon_add_to_gfx_buffer_list_check_mem(sctx,
-								rbuffer, buffers->shader_usage,
+								buffer, buffers->shader_usage,
 								RADEON_PRIO_SHADER_RW_BUFFER,
 								true);
 
 			/* Update the streamout state. */
 			if (sctx->streamout.begin_emitted)
 				si_emit_streamout_end(sctx);
 			sctx->streamout.append_bitmask =
 					sctx->streamout.enabled_mask;
 			si_streamout_buffers_dirty(sctx);
 		}
 	}
 
 	/* Constant and shader buffers. */
-	if (rbuffer->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
+	if (buffer->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
 		for (shader = 0; shader < SI_NUM_SHADERS; shader++)
 			si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader],
 						  si_const_and_shader_buffer_descriptors_idx(shader),
 						  u_bit_consecutive(SI_NUM_SHADER_BUFFERS, SI_NUM_CONST_BUFFERS),
 						  buf, old_va,
 						  sctx->const_and_shader_buffers[shader].shader_usage_constbuf,
 						  sctx->const_and_shader_buffers[shader].priority_constbuf);
 	}
 
-	if (rbuffer->bind_history & PIPE_BIND_SHADER_BUFFER) {
+	if (buffer->bind_history & PIPE_BIND_SHADER_BUFFER) {
 		for (shader = 0; shader < SI_NUM_SHADERS; shader++)
 			si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader],
 						  si_const_and_shader_buffer_descriptors_idx(shader),
 						  u_bit_consecutive(0, SI_NUM_SHADER_BUFFERS),
 						  buf, old_va,
 						  sctx->const_and_shader_buffers[shader].shader_usage,
 						  sctx->const_and_shader_buffers[shader].priority);
 	}
 
-	if (rbuffer->bind_history & PIPE_BIND_SAMPLER_VIEW) {
+	if (buffer->bind_history & PIPE_BIND_SAMPLER_VIEW) {
 		/* Texture buffers - update bindings. */
 		for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
 			struct si_samplers *samplers = &sctx->samplers[shader];
 			struct si_descriptors *descs =
 				si_sampler_and_image_descriptors(sctx, shader);
 			unsigned mask = samplers->enabled_mask;
 
 			while (mask) {
 				unsigned i = u_bit_scan(&mask);
 				if (samplers->views[i]->texture == buf) {
 					unsigned desc_slot = si_get_sampler_slot(i);
 
 					si_desc_reset_buffer_offset(descs->list +
 								    desc_slot * 16 + 4,
 								    old_va, buf);
 					sctx->descriptors_dirty |=
 						1u << si_sampler_and_image_descriptors_idx(shader);
 
 					radeon_add_to_gfx_buffer_list_check_mem(sctx,
-									    rbuffer, RADEON_USAGE_READ,
+									    buffer, RADEON_USAGE_READ,
 									    RADEON_PRIO_SAMPLER_BUFFER,
 									    true);
 				}
 			}
 		}
 	}
 
 	/* Shader images */
-	if (rbuffer->bind_history & PIPE_BIND_SHADER_IMAGE) {
+	if (buffer->bind_history & PIPE_BIND_SHADER_IMAGE) {
 		for (shader = 0; shader < SI_NUM_SHADERS; ++shader) {
 			struct si_images *images = &sctx->images[shader];
 			struct si_descriptors *descs =
 				si_sampler_and_image_descriptors(sctx, shader);
 			unsigned mask = images->enabled_mask;
 
 			while (mask) {
 				unsigned i = u_bit_scan(&mask);
 
 				if (images->views[i].resource == buf) {
@@ -1745,77 +1745,77 @@ void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
 					if (images->views[i].access & PIPE_IMAGE_ACCESS_WRITE)
 						si_mark_image_range_valid(&images->views[i]);
 
 					si_desc_reset_buffer_offset(
 						descs->list + desc_slot * 8 + 4,
 						old_va, buf);
 					sctx->descriptors_dirty |=
 						1u << si_sampler_and_image_descriptors_idx(shader);
 
 					radeon_add_to_gfx_buffer_list_check_mem(
-						sctx, rbuffer,
+						sctx, buffer,
 						RADEON_USAGE_READWRITE,
 						RADEON_PRIO_SAMPLER_BUFFER, true);
 				}
 			}
 		}
 	}
 
 	/* Bindless texture handles */
-	if (rbuffer->texture_handle_allocated) {
+	if (buffer->texture_handle_allocated) {
 		struct si_descriptors *descs = &sctx->bindless_descriptors;
 
 		util_dynarray_foreach(&sctx->resident_tex_handles,
 				      struct si_texture_handle *, tex_handle) {
 			struct pipe_sampler_view *view = (*tex_handle)->view;
 			unsigned desc_slot = (*tex_handle)->desc_slot;
 
 			if (view->texture == buf) {
-				si_set_buf_desc_address(rbuffer,
+				si_set_buf_desc_address(buffer,
 							view->u.buf.offset,
 							descs->list +
 							desc_slot * 16 + 4);
 
 				(*tex_handle)->desc_dirty = true;
 				sctx->bindless_descriptors_dirty = true;
 
 				radeon_add_to_gfx_buffer_list_check_mem(
-					sctx, rbuffer,
+					sctx, buffer,
 					RADEON_USAGE_READ,
 					RADEON_PRIO_SAMPLER_BUFFER, true);
 			}
 		}
 	}
 
 	/* Bindless image handles */
-	if (rbuffer->image_handle_allocated) {
+	if (buffer->image_handle_allocated) {
 		struct si_descriptors *descs = &sctx->bindless_descriptors;
 
 		util_dynarray_foreach(&sctx->resident_img_handles,
 				      struct si_image_handle *, img_handle) {
 			struct pipe_image_view *view = &(*img_handle)->view;
 			unsigned desc_slot = (*img_handle)->desc_slot;
 
 			if (view->resource == buf) {
 				if (view->access & PIPE_IMAGE_ACCESS_WRITE)
 					si_mark_image_range_valid(view);
 
-				si_set_buf_desc_address(rbuffer,
+				si_set_buf_desc_address(buffer,
 							view->u.buf.offset,
 							descs->list +
 							desc_slot * 16 + 4);
 
 				(*img_handle)->desc_dirty = true;
 				sctx->bindless_descriptors_dirty = true;
 
 				radeon_add_to_gfx_buffer_list_check_mem(
-					sctx, rbuffer,
+					sctx, buffer,
 					RADEON_USAGE_READWRITE,
 					RADEON_PRIO_SAMPLER_BUFFER, true);
 			}
 		}
 	}
 }
 
 static void si_upload_bindless_descriptor(struct si_context *sctx,
 					  unsigned desc_slot,
 					  unsigned num_dwords)
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index ad04a803c0a..352d1ba3034 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -1632,29 +1632,29 @@ radeon_cs_memory_below_limit(struct si_screen *screen,
  *
  * All buffers used by a CS must be added to the list. This tells the kernel
  * driver which buffers are used by GPU commands. Other buffers can
  * be swapped out (not accessible) during execution.
  *
  * The buffer list becomes empty after every context flush and must be
  * rebuilt.
  */
 static inline void radeon_add_to_buffer_list(struct si_context *sctx,
 					     struct radeon_cmdbuf *cs,
-					     struct si_resource *rbo,
+					     struct si_resource *bo,
 					     enum radeon_bo_usage usage,
 					     enum radeon_bo_priority priority)
 {
 	assert(usage);
 	sctx->ws->cs_add_buffer(
-		cs, rbo->buf,
+		cs, bo->buf,
 		(enum radeon_bo_usage)(usage | RADEON_USAGE_SYNCHRONIZED),
-		rbo->domains, priority);
+		bo->domains, priority);
 }
 
 /**
  * Same as above, but also checks memory usage and flushes the context
  * accordingly.
  *
  * When this SHOULD NOT be used:
  *
  * - if si_context_add_resource_size has been called for the buffer
  *   followed by *_need_cs_space for checking the memory usage
@@ -1662,28 +1662,28 @@ static inline void radeon_add_to_buffer_list(struct si_context *sctx,
  * - if si_need_dma_space has been called for the buffer
  *
  * - when emitting state packets and draw packets (because preceding packets
  *   can't be re-emitted at that point)
  *
  * - if shader resource "enabled_mask" is not up-to-date or there is
  *   a different constraint disallowing a context flush
  */
 static inline void
 radeon_add_to_gfx_buffer_list_check_mem(struct si_context *sctx,
-					struct si_resource *rbo,
+					struct si_resource *bo,
 					enum radeon_bo_usage usage,
 					enum radeon_bo_priority priority,
 					bool check_mem)
 {
 	if (check_mem &&
 	    !radeon_cs_memory_below_limit(sctx->screen, sctx->gfx_cs,
-					  sctx->vram + rbo->vram_usage,
-					  sctx->gtt + rbo->gart_usage))
+					  sctx->vram + bo->vram_usage,
+					  sctx->gtt + bo->gart_usage))
 		si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
 
-	radeon_add_to_buffer_list(sctx, sctx->gfx_cs, rbo, usage, priority);
+	radeon_add_to_buffer_list(sctx, sctx->gfx_cs, bo, usage, priority);
 }
 
 #define PRINT_ERR(fmt, args...) \
 	fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
 
 #endif
diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h
index fb9cba67c21..767e789276a 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -458,21 +458,21 @@ void si_set_ring_buffer(struct si_context *sctx, uint slot,
 			unsigned stride, unsigned num_records,
 			bool add_tid, bool swizzle,
 			unsigned element_size, unsigned index_stride, uint64_t offset);
 void si_init_all_descriptors(struct si_context *sctx);
 bool si_upload_vertex_buffer_descriptors(struct si_context *sctx);
 bool si_upload_graphics_shader_descriptors(struct si_context *sctx);
 bool si_upload_compute_shader_descriptors(struct si_context *sctx);
 void si_release_all_descriptors(struct si_context *sctx);
 void si_all_descriptors_begin_new_cs(struct si_context *sctx);
 void si_all_resident_buffers_begin_new_cs(struct si_context *sctx);
-void si_upload_const_buffer(struct si_context *sctx, struct si_resource **rbuffer,
+void si_upload_const_buffer(struct si_context *sctx, struct si_resource **buf,
 			    const uint8_t *ptr, unsigned size, uint32_t *const_offset);
 void si_update_all_texture_descriptors(struct si_context *sctx);
 void si_shader_change_notify(struct si_context *sctx);
 void si_update_needs_color_decompress_masks(struct si_context *sctx);
 void si_emit_graphics_shader_pointers(struct si_context *sctx);
 void si_emit_compute_shader_pointers(struct si_context *sctx);
 void si_set_rw_buffer(struct si_context *sctx,
 		      uint slot, const struct pipe_constant_buffer *input);
 void si_set_rw_shader_buffer(struct si_context *sctx, uint slot,
 			     const struct pipe_shader_buffer *sbuffer);
diff --git a/src/gallium/drivers/radeonsi/si_state_streamout.c b/src/gallium/drivers/radeonsi/si_state_streamout.c
index 64994139c5f..2bf6862c89b 100644
--- a/src/gallium/drivers/radeonsi/si_state_streamout.c
+++ b/src/gallium/drivers/radeonsi/si_state_streamout.c
@@ -36,42 +36,42 @@ static inline void si_so_target_reference(struct si_streamout_target **dst,
 }
 
 static struct pipe_stream_output_target *
 si_create_so_target(struct pipe_context *ctx,
 		    struct pipe_resource *buffer,
 		    unsigned buffer_offset,
 		    unsigned buffer_size)
 {
 	struct si_context *sctx = (struct si_context *)ctx;
 	struct si_streamout_target *t;
-	struct si_resource *rbuffer = si_resource(buffer);
+	struct si_resource *buf = si_resource(buffer);
 
 	t = CALLOC_STRUCT(si_streamout_target);
 	if (!t) {
 		return NULL;
 	}
 
 	u_suballocator_alloc(sctx->allocator_zeroed_memory, 4, 4,
 			     &t->buf_filled_size_offset,
 			     (struct pipe_resource**)&t->buf_filled_size);
 	if (!t->buf_filled_size) {
 		FREE(t);
 		return NULL;
 	}
 
 	t->b.reference.count = 1;
 	t->b.context = ctx;
 	pipe_resource_reference(&t->b.buffer, buffer);
 	t->b.buffer_offset = buffer_offset;
 	t->b.buffer_size = buffer_size;
 
-	util_range_add(&rbuffer->valid_buffer_range, buffer_offset,
+	util_range_add(&buf->valid_buffer_range, buffer_offset,
 		       buffer_offset + buffer_size);
 	return &t->b;
 }
 
 static void si_so_target_destroy(struct pipe_context *ctx,
 				 struct pipe_stream_output_target *target)
 {
 	struct si_streamout_target *t = (struct si_streamout_target*)target;
 	pipe_resource_reference(&t->b.buffer, NULL);
 	si_resource_reference(&t->buf_filled_size, NULL);
-- 
2.17.1



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