[Mesa-dev] [PATCH 7/9] radeonsi: rename rview -> sview
Marek Olšák
maraeo at gmail.com
Sat Jan 19 00:40:20 UTC 2019
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_descriptors.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
index 9900cde51ee..21d4ca946d3 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -490,32 +490,32 @@ static bool depth_needs_decompression(struct si_texture *tex)
*/
return tex->db_compatible;
}
static void si_set_sampler_view(struct si_context *sctx,
unsigned shader,
unsigned slot, struct pipe_sampler_view *view,
bool disallow_early_out)
{
struct si_samplers *samplers = &sctx->samplers[shader];
- struct si_sampler_view *rview = (struct si_sampler_view*)view;
+ struct si_sampler_view *sview = (struct si_sampler_view*)view;
struct si_descriptors *descs = si_sampler_and_image_descriptors(sctx, shader);
unsigned desc_slot = si_get_sampler_slot(slot);
uint32_t *desc = descs->list + desc_slot * 16;
if (samplers->views[slot] == view && !disallow_early_out)
return;
if (view) {
struct si_texture *tex = (struct si_texture *)view->texture;
- si_set_sampler_view_desc(sctx, rview,
+ si_set_sampler_view_desc(sctx, sview,
samplers->sampler_states[slot], desc);
if (tex->buffer.b.b.target == PIPE_BUFFER) {
tex->buffer.bind_history |= PIPE_BIND_SAMPLER_VIEW;
samplers->needs_depth_decompress_mask &= ~(1u << slot);
samplers->needs_color_decompress_mask &= ~(1u << slot);
} else {
if (depth_needs_decompression(tex)) {
samplers->needs_depth_decompress_mask |= 1u << slot;
} else {
@@ -532,21 +532,21 @@ static void si_set_sampler_view(struct si_context *sctx,
sctx->need_check_render_feedback = true;
}
pipe_sampler_view_reference(&samplers->views[slot], view);
samplers->enabled_mask |= 1u << slot;
/* Since this can flush, it must be done after enabled_mask is
* updated. */
si_sampler_view_add_buffer(sctx, view->texture,
RADEON_USAGE_READ,
- rview->is_stencil_sampler, true);
+ sview->is_stencil_sampler, true);
} else {
pipe_sampler_view_reference(&samplers->views[slot], NULL);
memcpy(desc, null_texture_descriptor, 8*4);
/* Only clear the lower dwords of FMASK. */
memcpy(desc + 8, null_texture_descriptor, 4*4);
/* Re-set the sampler state if we are transitioning from FMASK. */
if (samplers->sampler_states[slot])
si_set_sampler_state_desc(samplers->sampler_states[slot], NULL, NULL,
desc + 12);
--
2.17.1
More information about the mesa-dev
mailing list