[Mesa-dev] [Bug 109394] dark lines visual corruption in ground texture with Heroes of the Storm DXVK
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Jan 19 19:17:24 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=109394
Bug ID: 109394
Summary: dark lines visual corruption in ground texture with
Heroes of the Storm DXVK
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Vulkan/radeon
Assignee: mesa-dev at lists.freedesktop.org
Reporter: tempel.julian at gmail.com
QA Contact: mesa-dev at lists.freedesktop.org
Originally reported on DXVK tracker:
https://github.com/doitsujin/dxvk/issues/777
Picture showing the corruption:
https://abload.de/img/screenshot_20181121_1a3efo.png
There are undesired dark lines visible in the ground texture around objects
like bigger buildings.
They are visible with radv and amdvlk (open), but not with amdvlk
(proprietary), and of course neither native DX11 on Windows.
Issue is not new, it probably has always existed or at least for quite some
time now. Happens with LLVM 7/8 and Mesa 18.3/19.
I've created a renderdoc capture which I'm going to upload right now.
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