[Mesa-dev] [PATCH] util: fix off-by-one when loading source
Eric Engestrom
eric at engestrom.ch
Sun Jan 20 09:09:56 UTC 2019
On January 19, 2019 11:40:41 PM UTC, Caio Marcelo de Oliveira Filho <caio.oliveira at intel.com> wrote:
> One extra character is leaking from the text into the copied line.
> The "+ 1" is an artifact from when malloc was used, strndup will add
> the extra '\0' after copying text_size bytes (if available).
Yeah, I had that change locally, but didn't push it :]
Reviewed-by: Eric Engestrom <eric at engestrom.ch>
>
> 7c8ee3f0f "util: simplify string duplication logic"
"Fixes:" ?
> ---
> tests/util/piglit-shader-test.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/tests/util/piglit-shader-test.c
> b/tests/util/piglit-shader-test.c
> index 39df2948d..35ed3a81e 100644
> --- a/tests/util/piglit-shader-test.c
> +++ b/tests/util/piglit-shader-test.c
> @@ -140,7 +140,7 @@ piglit_load_source_from_shader_test(const char
> *filename,
> return false;
> }
>
> - text_size = line - first_line + 1;
> + text_size = line - first_line;
>
> if (output_source)
> *output_source = strndup(first_line, text_size);
> --
> 2.20.0
More information about the mesa-dev
mailing list