[Mesa-dev] [Bug 109401] [DXVK] Project Cars rendering problems
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Jan 20 15:44:38 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=109401
Bug ID: 109401
Summary: [DXVK] Project Cars rendering problems
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Vulkan/radeon
Assignee: mesa-dev at lists.freedesktop.org
Reporter: gr.muench at gmail.com
QA Contact: mesa-dev at lists.freedesktop.org
Created attachment 143171
--> https://bugs.freedesktop.org/attachment.cgi?id=143171&action=edit
Broken Trees
There are two problems:
1. Trees are rendered incorrectly on Azure Coast
2. Reflections on some cars look strange. Like there are some random colored
pixels.
Extended renderer info (GLX_MESA_query_renderer):
Vendor: X.Org (0x1002)
Device: AMD Radeon HD 7900 Series (TAHITI, DRM 3.27.0,
4.20.0-2-amd-staging-drm-next-git, LLVM 8.0.0) (0x6798)
Version: 19.0.0
Accelerated: yes
Video memory: 3072MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 4.5
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
OpenGL renderer string: AMD Radeon HD 7900 Series (TAHITI, DRM 3.27.0,
4.20.0-2-amd-staging-drm-next-git, LLVM 8.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.0.0-devel
(git-acdad24585)
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