[Mesa-dev] [Bug 109401] [DXVK] Project Cars rendering problems

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jan 20 15:44:38 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=109401

            Bug ID: 109401
           Summary: [DXVK] Project Cars rendering problems
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Vulkan/radeon
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: gr.muench at gmail.com
        QA Contact: mesa-dev at lists.freedesktop.org

Created attachment 143171
  --> https://bugs.freedesktop.org/attachment.cgi?id=143171&action=edit
Broken Trees

There are two problems:

1. Trees are rendered incorrectly on Azure Coast

2. Reflections on some cars look strange. Like there are some random colored
pixels.

Extended renderer info (GLX_MESA_query_renderer):
    Vendor: X.Org (0x1002)
    Device: AMD Radeon HD 7900 Series (TAHITI, DRM 3.27.0,
4.20.0-2-amd-staging-drm-next-git, LLVM 8.0.0) (0x6798)
    Version: 19.0.0
    Accelerated: yes
    Video memory: 3072MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 4.5
    Max compat profile version: 4.5
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
OpenGL renderer string: AMD Radeon HD 7900 Series (TAHITI, DRM 3.27.0,
4.20.0-2-amd-staging-drm-next-git, LLVM 8.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.0.0-devel
(git-acdad24585)

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