[Mesa-dev] [PATCH] radv: fix computing number of user SGPRs for streamout buffers
Samuel Pitoiset
samuel.pitoiset at gmail.com
Wed Jan 23 09:29:11 UTC 2019
Streamout buffers are emitted like push constants.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_nir_to_llvm.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
index 40812fa7ffb..7f1aa17b0d5 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -701,6 +701,9 @@ static void allocate_user_sgprs(struct radv_shader_context *ctx,
if (ctx->shader_info->info.loads_push_constants)
user_sgpr_count++;
+ if (ctx->streamout_buffers)
+ user_sgpr_count++;
+
uint32_t available_sgprs = ctx->options->chip_class >= GFX9 && stage != MESA_SHADER_COMPUTE ? 32 : 16;
uint32_t remaining_sgprs = available_sgprs - user_sgpr_count;
uint32_t num_desc_set =
--
2.20.1
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