[Mesa-dev] [PATCH] radv: re-enable fast depth clears for 16-bit surfaces on VI

Bas Nieuwenhuizen basni at chromium.org
Mon Jan 28 16:51:46 UTC 2019


Well, if it looks good to you and you could reproduce before

Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>

On Mon, Jan 28, 2019 at 5:38 PM Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
>
> This has been disabled some months ago because it introduced
> rendering issues with Shadow Of Warrier II (DXVK). This game is
> no longer affected, I wonder if 824cfc1ee5e ("radv: rework the
> TC-compat HTILE hardware bug with COND_EXEC") fixed the problem.
> I checked The Forest on my Polaris, and it renders fine too.
>
> According to Phillip, this gives +5.5% with Rise Of The Tomb
> Raider and DXVK. This is because DXVK  uses 16-bit depth surfaces
> while the native port from Feral uses 32-bit depth surfaces.
>
> Unfortunately, Shadow Of The Tomb Raider isn't affected because
> it clears each layer of a D16 array texture individually. So it
> doesn't hit the fast clear path.
>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>  src/amd/vulkan/radv_meta_clear.c | 8 --------
>  1 file changed, 8 deletions(-)
>
> diff --git a/src/amd/vulkan/radv_meta_clear.c b/src/amd/vulkan/radv_meta_clear.c
> index b61345b9241..8805f0435e1 100644
> --- a/src/amd/vulkan/radv_meta_clear.c
> +++ b/src/amd/vulkan/radv_meta_clear.c
> @@ -899,14 +899,6 @@ radv_image_can_fast_clear(struct radv_device *device,  struct radv_image *image)
>         } else {
>                 if (!radv_image_has_htile(image))
>                         return false;
> -
> -               /* GFX8 only supports 32-bit depth surfaces but we can enable
> -                * TC-compat HTILE for 16-bit surfaces if no Z planes are
> -                * compressed. Though, fast HTILE clears don't seem to work.
> -                */
> -               if (device->physical_device->rad_info.chip_class == VI &&
> -                   image->vk_format == VK_FORMAT_D16_UNORM)
> -                       return false;
>         }
>
>         /* Do not fast clears 3D images. */
> --
> 2.20.1
>
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