[Mesa-dev] [PATCH 09/10] panfrost: Make SLAB pool creation rely on BO helpers

Boris Brezillon boris.brezillon at collabora.com
Tue Jul 2 13:23:52 UTC 2019


There's no point duplicating the code, and it will help us simplify
the bo_handles[] filling logic in panfrost_drm_submit_job().

Signed-off-by: Boris Brezillon <boris.brezillon at collabora.com>
---
 src/gallium/drivers/panfrost/pan_allocate.c   | 21 +++---
 src/gallium/drivers/panfrost/pan_allocate.h   | 22 ++++--
 src/gallium/drivers/panfrost/pan_context.c    | 28 +++----
 src/gallium/drivers/panfrost/pan_drm.c        | 74 +++----------------
 src/gallium/drivers/panfrost/pan_resource.h   | 15 ----
 src/gallium/drivers/panfrost/pan_scoreboard.c |  2 +-
 src/gallium/drivers/panfrost/pan_sfbd.c       |  4 +-
 7 files changed, 56 insertions(+), 110 deletions(-)

diff --git a/src/gallium/drivers/panfrost/pan_allocate.c b/src/gallium/drivers/panfrost/pan_allocate.c
index 91ace74d0e43..37a6785e7dff 100644
--- a/src/gallium/drivers/panfrost/pan_allocate.c
+++ b/src/gallium/drivers/panfrost/pan_allocate.c
@@ -48,8 +48,8 @@ panfrost_allocate_chunk(struct panfrost_context *ctx, size_t size, unsigned heap
         struct panfrost_memory *backing = (struct panfrost_memory *) entry->slab;
 
         struct panfrost_transfer transfer = {
-                .cpu = backing->cpu + p_entry->offset,
-                .gpu = backing->gpu + p_entry->offset
+                .cpu = backing->bo->cpu + p_entry->offset,
+                .gpu = backing->bo->gpu + p_entry->offset
         };
 
         return transfer;
@@ -97,8 +97,8 @@ panfrost_allocate_transient(struct panfrost_context *ctx, size_t sz)
         struct panfrost_memory *backing = (struct panfrost_memory *) p_entry->base.slab;
 
         struct panfrost_transfer ret = {
-                .cpu = backing->cpu + p_entry->offset + pool->entry_offset,
-                .gpu = backing->gpu + p_entry->offset + pool->entry_offset
+                .cpu = backing->bo->cpu + p_entry->offset + pool->entry_offset,
+                .gpu = backing->bo->gpu + p_entry->offset + pool->entry_offset
         };
 
         /* Advance the pointer */
@@ -192,18 +192,19 @@ mali_ptr
 panfrost_upload(struct panfrost_memory *mem, const void *data, size_t sz, bool no_pad)
 {
         /* Bounds check */
-        if ((mem->stack_bottom + sz) >= mem->size) {
-                printf("Out of memory, tried to upload %zd but only %zd available\n", sz, mem->size - mem->stack_bottom);
+        if ((mem->stack_bottom + sz) >= mem->bo->size) {
+                printf("Out of memory, tried to upload %zd but only %zd available\n",
+                       sz, mem->bo->size - mem->stack_bottom);
                 assert(0);
         }
 
-        return pandev_upload(-1, &mem->stack_bottom, mem->gpu, mem->cpu, data, sz, no_pad);
+        return pandev_upload(-1, &mem->stack_bottom, mem->bo->gpu, mem->bo->cpu, data, sz, no_pad);
 }
 
 mali_ptr
 panfrost_upload_sequential(struct panfrost_memory *mem, const void *data, size_t sz)
 {
-        return pandev_upload(last_offset, &mem->stack_bottom, mem->gpu, mem->cpu, data, sz, true);
+        return pandev_upload(last_offset, &mem->stack_bottom, mem->bo->gpu, mem->bo->cpu, data, sz, true);
 }
 
 /* Simplified interface to allocate a chunk without any upload, to allow
@@ -215,6 +216,6 @@ panfrost_allocate_transfer(struct panfrost_memory *mem, size_t sz, mali_ptr *gpu
 {
         int offset = pandev_allocate_offset(&mem->stack_bottom, sz);
 
-        *gpu = mem->gpu + offset;
-        return mem->cpu + offset;
+        *gpu = mem->bo->gpu + offset;
+        return mem->bo->cpu + offset;
 }
diff --git a/src/gallium/drivers/panfrost/pan_allocate.h b/src/gallium/drivers/panfrost/pan_allocate.h
index 5bbb1e4b078d..20ba204dee86 100644
--- a/src/gallium/drivers/panfrost/pan_allocate.h
+++ b/src/gallium/drivers/panfrost/pan_allocate.h
@@ -58,16 +58,28 @@ struct panfrost_transfer {
         mali_ptr gpu;
 };
 
+struct panfrost_bo {
+        struct pipe_reference reference;
+
+        /* Mapping for the entire object (all levels) */
+        uint8_t *cpu;
+
+        /* GPU address for the object */
+        mali_ptr gpu;
+
+        /* Size of all entire trees */
+        size_t size;
+
+        int gem_handle;
+};
+
 struct panfrost_memory {
         /* Subclassing slab object */
         struct pb_slab slab;
 
         /* Backing for the slab in memory */
-        uint8_t *cpu;
-        mali_ptr gpu;
+        struct panfrost_bo *bo;
         int stack_bottom;
-        size_t size;
-        int gem_handle;
 };
 
 /* Slab entry sizes range from 2^min to 2^max. In this case, we range from 1k
@@ -109,7 +121,7 @@ static inline mali_ptr
 panfrost_reserve(struct panfrost_memory *mem, size_t sz)
 {
         mem->stack_bottom += sz;
-        return mem->gpu + (mem->stack_bottom - sz);
+        return mem->bo->gpu + (mem->stack_bottom - sz);
 }
 
 struct panfrost_transfer
diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c
index 139e0a1140cc..b9fb187be446 100644
--- a/src/gallium/drivers/panfrost/pan_context.c
+++ b/src/gallium/drivers/panfrost/pan_context.c
@@ -99,13 +99,13 @@ panfrost_emit_sfbd(struct panfrost_context *ctx, unsigned vertex_count)
                 .unknown2 = 0x1f,
                 .format = 0x30000000,
                 .clear_flags = 0x1000,
-                .unknown_address_0 = ctx->scratchpad.gpu,
-                .tiler_polygon_list = ctx->tiler_polygon_list.gpu,
-                .tiler_polygon_list_body = ctx->tiler_polygon_list.gpu + 40960,
+                .unknown_address_0 = ctx->scratchpad.bo->gpu,
+                .tiler_polygon_list = ctx->tiler_polygon_list.bo->gpu,
+                .tiler_polygon_list_body = ctx->tiler_polygon_list.bo->gpu + 40960,
                 .tiler_hierarchy_mask = 0xF0,
                 .tiler_flags = 0x0,
-                .tiler_heap_free = ctx->tiler_heap.gpu,
-                .tiler_heap_end = ctx->tiler_heap.gpu + ctx->tiler_heap.size,
+                .tiler_heap_free = ctx->tiler_heap.bo->gpu,
+                .tiler_heap_end = ctx->tiler_heap.bo->gpu + ctx->tiler_heap.bo->size,
         };
 
         panfrost_set_framebuffer_resolution(&framebuffer, ctx->pipe_framebuffer.width, ctx->pipe_framebuffer.height);
@@ -133,7 +133,7 @@ panfrost_emit_mfbd(struct panfrost_context *ctx, unsigned vertex_count)
 
                 .unknown2 = 0x1f,
 
-                .scratchpad = ctx->scratchpad.gpu,
+                .scratchpad = ctx->scratchpad.bo->gpu,
         };
 
         framebuffer.tiler_hierarchy_mask =
@@ -152,22 +152,22 @@ panfrost_emit_mfbd(struct panfrost_context *ctx, unsigned vertex_count)
         unsigned total_size = header_size + body_size;
 
         if (framebuffer.tiler_hierarchy_mask) {
-               assert(ctx->tiler_polygon_list.size >= total_size);
+               assert(ctx->tiler_polygon_list.bo->size >= total_size);
 
                 /* Specify allocated tiler structures */
-                framebuffer.tiler_polygon_list = ctx->tiler_polygon_list.gpu;
+                framebuffer.tiler_polygon_list = ctx->tiler_polygon_list.bo->gpu;
 
                 /* Allow the entire tiler heap */
-                framebuffer.tiler_heap_start = ctx->tiler_heap.gpu;
+                framebuffer.tiler_heap_start = ctx->tiler_heap.bo->gpu;
                 framebuffer.tiler_heap_end =
-                        ctx->tiler_heap.gpu + ctx->tiler_heap.size;
+                        ctx->tiler_heap.bo->gpu + ctx->tiler_heap.bo->size;
         } else {
                 /* The tiler is disabled, so don't allow the tiler heap */
-                framebuffer.tiler_heap_start = ctx->tiler_heap.gpu;
+                framebuffer.tiler_heap_start = ctx->tiler_heap.bo->gpu;
                 framebuffer.tiler_heap_end = framebuffer.tiler_heap_start;
 
                 /* Use a dummy polygon list */
-                framebuffer.tiler_polygon_list = ctx->tiler_dummy.gpu;
+                framebuffer.tiler_polygon_list = ctx->tiler_dummy.bo->gpu;
 
                 /* Also, set a "tiler disabled?" flag? */
                 framebuffer.tiler_hierarchy_mask |= 0x1000;
@@ -529,7 +529,7 @@ panfrost_emit_varyings(
                 unsigned stride,
                 unsigned count)
 {
-        mali_ptr varying_address = ctx->varying_mem.gpu + ctx->varying_height;
+        mali_ptr varying_address = ctx->varying_mem.bo->gpu + ctx->varying_height;
 
         /* Fill out the descriptor */
         slot->elements = varying_address | MALI_ATTR_LINEAR;
@@ -537,7 +537,7 @@ panfrost_emit_varyings(
         slot->size = stride * count;
 
         ctx->varying_height += ALIGN(slot->size, 64);
-        assert(ctx->varying_height < ctx->varying_mem.size);
+        assert(ctx->varying_height < ctx->varying_mem.bo->size);
 
         return varying_address;
 }
diff --git a/src/gallium/drivers/panfrost/pan_drm.c b/src/gallium/drivers/panfrost/pan_drm.c
index d49c999e0773..ac82ec583021 100644
--- a/src/gallium/drivers/panfrost/pan_drm.c
+++ b/src/gallium/drivers/panfrost/pan_drm.c
@@ -136,70 +136,18 @@ panfrost_drm_allocate_slab(struct panfrost_screen *screen,
 		           int commit_count,
 		           int extent)
 {
-	struct drm_panfrost_create_bo create_bo = {
-		        .size = pages * 4096,
-		        .flags = 0,  // TODO figure out proper flags..
-	};
-	struct drm_panfrost_mmap_bo mmap_bo = {0,};
-	int ret;
-
-	// TODO cache allocations
-	// TODO properly handle errors
-	// TODO take into account extra_flags
-
-	ret = drmIoctl(screen->fd, DRM_IOCTL_PANFROST_CREATE_BO, &create_bo);
-	if (ret) {
-                fprintf(stderr, "DRM_IOCTL_PANFROST_CREATE_BO failed: %d\n", ret);
-		assert(0);
-	}
-
-	mem->gpu = create_bo.offset;
-	mem->gem_handle = create_bo.handle;
+        // TODO cache allocations
+        // TODO properly handle errors
+        // TODO take into account extra_flags
+        mem->bo = panfrost_drm_create_bo(screen, pages * 4096, 0);
         mem->stack_bottom = 0;
-        mem->size = create_bo.size;
-
-	// TODO map and unmap on demand?
-	mmap_bo.handle = create_bo.handle;
-	ret = drmIoctl(screen->fd, DRM_IOCTL_PANFROST_MMAP_BO, &mmap_bo);
-	if (ret) {
-                fprintf(stderr, "DRM_IOCTL_PANFROST_MMAP_BO failed: %d\n", ret);
-		assert(0);
-	}
-
-        mem->cpu = os_mmap(NULL, mem->size, PROT_READ | PROT_WRITE, MAP_SHARED,
-                       screen->fd, mmap_bo.offset);
-        if (mem->cpu == MAP_FAILED) {
-                fprintf(stderr, "mmap failed: %p\n", mem->cpu);
-		assert(0);
-	}
-
-        /* Record the mmap if we're tracing */
-        if (pan_debug & PAN_DBG_TRACE)
-                pandecode_inject_mmap(mem->gpu, mem->cpu, mem->size, NULL);
 }
 
 void
 panfrost_drm_free_slab(struct panfrost_screen *screen, struct panfrost_memory *mem)
 {
-	struct drm_gem_close gem_close = {
-		.handle = mem->gem_handle,
-	};
-	int ret;
-
-        if (os_munmap((void *) (uintptr_t) mem->cpu, mem->size)) {
-                perror("munmap");
-                abort();
-        }
-
-	mem->cpu = NULL;
-
-	ret = drmIoctl(screen->fd, DRM_IOCTL_GEM_CLOSE, &gem_close);
-	if (ret) {
-                fprintf(stderr, "DRM_IOCTL_GEM_CLOSE failed: %d\n", ret);
-		assert(0);
-	}
-
-	mem->gem_handle = -1;
+        panfrost_bo_unreference(&screen->base, mem->bo);
+        mem->bo = NULL;
 }
 
 struct panfrost_bo *
@@ -267,11 +215,11 @@ panfrost_drm_submit_job(struct panfrost_context *ctx, u64 job_desc, int reqs, st
 
 	/* TODO: Add here the transient pools */
         /* TODO: Add here the BOs listed in the panfrost_job */
-	bo_handles[submit.bo_handle_count++] = ctx->shaders.gem_handle;
-	bo_handles[submit.bo_handle_count++] = ctx->scratchpad.gem_handle;
-	bo_handles[submit.bo_handle_count++] = ctx->tiler_heap.gem_handle;
-	bo_handles[submit.bo_handle_count++] = ctx->varying_mem.gem_handle;
-	bo_handles[submit.bo_handle_count++] = ctx->tiler_polygon_list.gem_handle;
+        bo_handles[submit.bo_handle_count++] = ctx->shaders.bo->gem_handle;
+        bo_handles[submit.bo_handle_count++] = ctx->scratchpad.bo->gem_handle;
+        bo_handles[submit.bo_handle_count++] = ctx->tiler_heap.bo->gem_handle;
+        bo_handles[submit.bo_handle_count++] = ctx->varying_mem.bo->gem_handle;
+        bo_handles[submit.bo_handle_count++] = ctx->tiler_polygon_list.bo->gem_handle;
 	submit.bo_handles = (u64) (uintptr_t) bo_handles;
 
 	if (drmIoctl(screen->fd, DRM_IOCTL_PANFROST_SUBMIT, &submit)) {
diff --git a/src/gallium/drivers/panfrost/pan_resource.h b/src/gallium/drivers/panfrost/pan_resource.h
index d1f0ffc84e15..9ca5f77521a4 100644
--- a/src/gallium/drivers/panfrost/pan_resource.h
+++ b/src/gallium/drivers/panfrost/pan_resource.h
@@ -57,21 +57,6 @@ struct panfrost_slice {
         bool initialized;
 };
 
-struct panfrost_bo {
-        struct pipe_reference reference;
-
-        /* Mapping for the entire object (all levels) */
-        uint8_t *cpu;
-
-        /* GPU address for the object */
-        mali_ptr gpu;
-
-        /* Size of all entire trees */
-        size_t size;
-
-        int gem_handle;
-};
-
 void
 panfrost_bo_reference(struct panfrost_bo *bo);
 
diff --git a/src/gallium/drivers/panfrost/pan_scoreboard.c b/src/gallium/drivers/panfrost/pan_scoreboard.c
index 0c4cbfe5d9b4..66fb689c1f47 100644
--- a/src/gallium/drivers/panfrost/pan_scoreboard.c
+++ b/src/gallium/drivers/panfrost/pan_scoreboard.c
@@ -306,7 +306,7 @@ panfrost_scoreboard_set_value(struct panfrost_job *batch)
         /* Okay, we do. Let's generate it */
 
         struct panfrost_context *ctx = batch->ctx;
-        mali_ptr polygon_list = ctx->tiler_polygon_list.gpu;
+        mali_ptr polygon_list = ctx->tiler_polygon_list.bo->gpu;
 
         struct panfrost_transfer job =
                 panfrost_set_value_job(ctx, polygon_list);
diff --git a/src/gallium/drivers/panfrost/pan_sfbd.c b/src/gallium/drivers/panfrost/pan_sfbd.c
index eccae888e826..76267b746ac0 100644
--- a/src/gallium/drivers/panfrost/pan_sfbd.c
+++ b/src/gallium/drivers/panfrost/pan_sfbd.c
@@ -55,14 +55,14 @@ panfrost_sfbd_clear(
                 sfbd->clear_depth_3 = job->clear_depth;
                 sfbd->clear_depth_4 = job->clear_depth;
 
-                sfbd->depth_buffer = ctx->depth_stencil_buffer.gpu;
+                sfbd->depth_buffer = ctx->depth_stencil_buffer.bo->gpu;
                 sfbd->depth_buffer_enable = MALI_DEPTH_STENCIL_ENABLE;
         }
 
         if (job->clear & PIPE_CLEAR_STENCIL) {
                 sfbd->clear_stencil = job->clear_stencil;
 
-                sfbd->stencil_buffer = ctx->depth_stencil_buffer.gpu;
+                sfbd->stencil_buffer = ctx->depth_stencil_buffer.bo->gpu;
                 sfbd->stencil_buffer_enable = MALI_DEPTH_STENCIL_ENABLE;
         }
 
-- 
2.21.0



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