[Mesa-dev] radeonsi: glmark2 - regression (GL_INVALID_OPERATION in glFramebufferTexture2D) - bisected

Marek Olšák maraeo at gmail.com
Wed Jul 3 18:49:39 UTC 2019

NDEBUG is set = release
NDEBUG is not set = debugoptimized
NDEBUG is not set and DEBUG is set = debug

NDEBUG is not set ---> enable assertions and cheap debug code, NIR enables
expensive validations
DEBUG is set ---> enable possibly very expensive debug code, may be
replaced by !NDEBUG in the future


On Wed, Jul 3, 2019 at 4:00 AM Michel Dänzer <michel at daenzer.net> wrote:

> On 2019-07-02 7:29 p.m., Marek Olšák wrote:
> > If you don't wanna see the messages, don't use debugoptimized.
> Makes sense, but means it needs to be guarded by DEBUG, not NDEBUG.
> --
> Earthling Michel Dänzer               |              https://www.amd.com
> Libre software enthusiast             |             Mesa and X developer
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