[Mesa-dev] [PATCH v2] egl/android: Update color_buffer querying for buffer age
nataraj.deshpande at intel.com
Tue Jul 9 15:43:55 UTC 2019
color_buffers is currently hard coded to 3 for android which fails
in droid_window_dequeue_buffer when ANativeWindow creates 4 color_buffers
on ChromeOS while querying buffer age during dEQP partial_update tests.
Fixes dEQP-EGL.functional.partial_update* tests on chromebooks with
v2: update comment instead of removing (Eric Engestrom)
Fixes: 2acc69da8ce "EGL/Android: Add EGL_EXT_buffer_age extension"
Signed-off-by: Nataraj Deshpande <nataraj.deshpande at intel.com>
Acked-by: Eric Engestrom <eric at engestrom.ch>
src/egl/drivers/dri2/egl_dri2.h | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/src/egl/drivers/dri2/egl_dri2.h b/src/egl/drivers/dri2/egl_dri2.h
index 943ff18..24a37e0 100644
@@ -322,13 +322,12 @@ struct dri2_egl_surface
/* Used to record all the buffers created by ANativeWindow and their ages.
- * Usually Android uses at most triple buffers in ANativeWindow
- * so hardcode the number of color_buffers to 3.
+ * Set number of color_buffers to 4 as applicable to Android/chromeOS.
struct ANativeWindowBuffer *buffer;
- } color_buffers, *back;
+ } color_buffers, *back;
/* surfaceless and device */
More information about the mesa-dev