[Mesa-dev] [Bug 100789] Mesa (Padoka Pkppa), Textures become corrupt in counterstrike 1.6 and in steam overlay after indeterminate amount of time

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jul 9 22:04:49 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=100789

--- Comment #10 from calexil <calexil at teknik.io> ---
you don't see the blocked single colors where textures should be, for example
in de_nuke at the ramp the guide rail should be a metal lattice, not a solid
red block

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