[Mesa-dev] [PATCH 4/9] radv/gfx10: Use correct ES shader for es_vgpr_comp_cnt for GS.
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu Jul 11 06:44:15 UTC 2019
From: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_shader.c | 7 +++++--
1 file changed, 5 insertions(+), 2 deletions(-)
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 79418b401fb..1987d439612 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -796,11 +796,14 @@ static void radv_postprocess_config(const struct radv_physical_device *pdevice,
if (pdevice->rad_info.chip_class >= GFX10 &&
(stage == MESA_SHADER_VERTEX || stage == MESA_SHADER_TESS_EVAL || stage == MESA_SHADER_GEOMETRY)) {
unsigned gs_vgpr_comp_cnt, es_vgpr_comp_cnt;
+ gl_shader_stage es_stage = stage;
+ if (stage == MESA_SHADER_GEOMETRY)
+ es_stage = info->gs.es_type;
/* VGPR5-8: (VertexID, UserVGPR0, UserVGPR1, UserVGPR2 / InstanceID) */
- if (stage == MESA_SHADER_VERTEX) {
+ if (es_stage == MESA_SHADER_VERTEX) {
es_vgpr_comp_cnt = info->info.vs.needs_instance_id ? 3 : 0;
- } else if (stage == MESA_SHADER_TESS_EVAL) {
+ } else if (es_stage == MESA_SHADER_TESS_EVAL) {
bool enable_prim_id = info->tes.export_prim_id || info->info.uses_prim_id;
es_vgpr_comp_cnt = enable_prim_id ? 3 : 2;
}
--
2.22.0
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