[Mesa-dev] [PATCH 2/2] radv/gfx10: fallback to the legacy path if tess and extreme geometry

Bas Nieuwenhuizen bas at basnieuwenhuizen.nl
Tue Jul 16 22:31:15 UTC 2019


r-b for the series

On Tue, Jul 16, 2019 at 4:39 PM Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
>
> This is unsupported and hangs.
>
> This fixes GPU hangs with
> dEQP-VK.tessellation.geometry_interaction.limits.output_required_*.
>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>  src/amd/vulkan/radv_pipeline.c | 12 ++++++++++++
>  src/amd/vulkan/radv_shader.c   |  2 +-
>  2 files changed, 13 insertions(+), 1 deletion(-)
>
> diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
> index d1eede172dc..a22e605ca1c 100644
> --- a/src/amd/vulkan/radv_pipeline.c
> +++ b/src/amd/vulkan/radv_pipeline.c
> @@ -2306,6 +2306,18 @@ radv_fill_shader_keys(struct radv_device *device,
>                 } else {
>                         keys[MESA_SHADER_VERTEX].vs_common_out.as_ngg = true;
>                 }
> +
> +               if (nir[MESA_SHADER_TESS_CTRL] &&
> +                   nir[MESA_SHADER_GEOMETRY] &&
> +                   nir[MESA_SHADER_GEOMETRY]->info.gs.invocations *
> +                   nir[MESA_SHADER_GEOMETRY]->info.gs.vertices_out > 256) {
> +                       /* Fallback to the legacy path if tessellation is
> +                        * enabled with extreme geometry because
> +                        * EN_MAX_VERT_OUT_PER_GS_INSTANCE doesn't work and it
> +                        * might hang.
> +                        */
> +                       keys[MESA_SHADER_TESS_EVAL].vs_common_out.as_ngg = false;
> +               }
>         }
>
>         for(int i = 0; i < MESA_SHADER_STAGES; ++i)
> diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
> index 1e9399de193..6bafcb2f869 100644
> --- a/src/amd/vulkan/radv_shader.c
> +++ b/src/amd/vulkan/radv_shader.c
> @@ -796,7 +796,7 @@ static void radv_postprocess_config(const struct radv_physical_device *pdevice,
>                 break;
>         }
>
> -       if (pdevice->rad_info.chip_class >= GFX10 &&
> +       if (pdevice->rad_info.chip_class >= GFX10 && info->is_ngg &&
>             (stage == MESA_SHADER_VERTEX || stage == MESA_SHADER_TESS_EVAL || stage == MESA_SHADER_GEOMETRY)) {
>                 unsigned gs_vgpr_comp_cnt, es_vgpr_comp_cnt;
>                 gl_shader_stage es_stage = stage;
> --
> 2.22.0
>
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