[Mesa-dev] [PATCH 0/4] panfrost: Use shader_info more
Alyssa Rosenzweig
alyssa.rosenzweig at collabora.com
Wed Jul 24 00:05:56 UTC 2019
We already have all this information available to us, so let's use it
rather than duplicating code left and right. This is obviously a
maintainability win (and means there are less places for things to
wrong). But almost more important is simplifying the compiler backend
specific ABI, which will be a win when wiring in Bifrost support.
Alyssa Rosenzweig (4):
panfrost: Use NIR helper invocations info
panfrost: Use nir_gather_info information about discards
panfrost: Don't DIY point size/coord fields
panfrost: Compute I/O counts from shader_info
src/gallium/drivers/panfrost/pan_assemble.c | 28 +++++++++++++--------
src/gallium/drivers/panfrost/pan_context.c | 2 +-
src/gallium/drivers/panfrost/pan_context.h | 3 +++
src/panfrost/midgard/compiler.h | 3 ---
src/panfrost/midgard/midgard_compile.c | 7 ------
src/panfrost/midgard/midgard_compile.h | 7 ------
6 files changed, 22 insertions(+), 28 deletions(-)
--
2.20.1
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