[Mesa-dev] [PATCH 3/4] nvc0: allow a non-user buffer to be bound at position 0

Karol Herbst kherbst at redhat.com
Fri Jul 26 09:50:45 UTC 2019


Reviewed-by: Karol Herbst <kherbst at redhat.com>

On Fri, Jul 26, 2019 at 5:31 AM Ilia Mirkin <imirkin at alum.mit.edu> wrote:
>
> Previously the code only handled it for positions 1 and up (as would be
> for UBO's in GL). It's not a lot of trouble to handle this, and vl or
> vdpau want this.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111213
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> Cc: mesa-stable at lists.freedesktop.org
> ---
>  .../drivers/nouveau/nvc0/nve4_compute.c       | 45 +++++++++++--------
>  1 file changed, 27 insertions(+), 18 deletions(-)
>
> diff --git a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
> index c5e4dec20bd..a1c40d1e6b9 100644
> --- a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
> +++ b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
> @@ -393,23 +393,24 @@ nve4_compute_validate_constbufs(struct nvc0_context *nvc0)
>              uint64_t address
>                 = nvc0->screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s);
>
> -            assert(i > 0); /* we really only want uniform buffer objects */
> -
> -            BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
> -            PUSH_DATAh(push, address + NVC0_CB_AUX_UBO_INFO(i - 1));
> -            PUSH_DATA (push, address + NVC0_CB_AUX_UBO_INFO(i - 1));
> -            BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
> -            PUSH_DATA (push, 4 * 4);
> -            PUSH_DATA (push, 0x1);
> -            BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 4);
> -            PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
> -
> -            PUSH_DATA (push, res->address + nvc0->constbuf[s][i].offset);
> -            PUSH_DATAh(push, res->address + nvc0->constbuf[s][i].offset);
> -            PUSH_DATA (push, nvc0->constbuf[5][i].size);
> -            PUSH_DATA (push, 0);
> -            BCTX_REFN(nvc0->bufctx_cp, CP_CB(i), res, RD);
> +            /* constbufs above 0 will are fetched via ubo info in the shader */
> +            if (i > 0) {
> +               BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
> +               PUSH_DATAh(push, address + NVC0_CB_AUX_UBO_INFO(i - 1));
> +               PUSH_DATA (push, address + NVC0_CB_AUX_UBO_INFO(i - 1));
> +               BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
> +               PUSH_DATA (push, 4 * 4);
> +               PUSH_DATA (push, 0x1);
> +               BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 4);
> +               PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
> +
> +               PUSH_DATA (push, res->address + nvc0->constbuf[s][i].offset);
> +               PUSH_DATAh(push, res->address + nvc0->constbuf[s][i].offset);
> +               PUSH_DATA (push, nvc0->constbuf[s][i].size);
> +               PUSH_DATA (push, 0);
> +            }
>
> +            BCTX_REFN(nvc0->bufctx_cp, CP_CB(i), res, RD);
>              res->cb_bindings[s] |= 1 << i;
>           }
>        }
> @@ -554,9 +555,9 @@ nve4_compute_derive_cache_split(struct nvc0_context *nvc0, uint32_t shared_size)
>  static void
>  nve4_compute_setup_buf_cb(struct nvc0_context *nvc0, bool gp100, void *desc)
>  {
> -   // only user constant buffers 1-6 can be put in the descriptor, the rest are
> +   // only user constant buffers 0-6 can be put in the descriptor, the rest are
>     // loaded through global memory
> -   for (int i = 1; i <= 6; i++) {
> +   for (int i = 0; i <= 6; i++) {
>        if (nvc0->constbuf[5][i].user || !nvc0->constbuf[5][i].u.buf)
>           continue;
>
> @@ -609,6 +610,10 @@ nve4_compute_setup_launch_desc(struct nvc0_context *nvc0,
>     if (nvc0->constbuf[5][0].user || cp->parm_size) {
>        nve4_cp_launch_desc_set_cb(desc, 0, screen->uniform_bo,
>                                   NVC0_CB_USR_INFO(5), 1 << 16);
> +
> +      // Later logic will attempt to bind a real buffer at position 0. That
> +      // should not happen if we've bound a user buffer.
> +      assert(!nvc0->constbuf[5][0].u.buf);
>     }
>     nve4_cp_launch_desc_set_cb(desc, 7, screen->uniform_bo,
>                                NVC0_CB_AUX_INFO(5), 1 << 11);
> @@ -649,6 +654,10 @@ gp100_compute_setup_launch_desc(struct nvc0_context *nvc0,
>     if (nvc0->constbuf[5][0].user || cp->parm_size) {
>        gp100_cp_launch_desc_set_cb(desc, 0, screen->uniform_bo,
>                                    NVC0_CB_USR_INFO(5), 1 << 16);
> +
> +      // Later logic will attempt to bind a real buffer at position 0. That
> +      // should not happen if we've bound a user buffer.
> +      assert(!nvc0->constbuf[5][0].u.buf);
>     }
>     gp100_cp_launch_desc_set_cb(desc, 7, screen->uniform_bo,
>                                 NVC0_CB_AUX_INFO(5), 1 << 11);
> --
> 2.21.0
>
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