[Mesa-dev] [Bug 109805] GPU hangs with error VM_CONTEXT1_PROTECTION_FAULT_STATUS

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Mar 3 20:51:25 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=109805

--- Comment #4 from rainbowsforthewin at gmail.com <rainbowsforthewin at gmail.com> ---
(In reply to Michel Dänzer from comment #2)
> Reassigning assuming it's using Vulkan via DXVK.

I have been able to produce the error in the past with OpenGL apps, but very
inconsistently. The only games that I know are guaranteed to cause me issues
are GTA V (specifically Online), and The Witcher 3 (specifically at 1440p).

(In reply to Samuel Pitoiset from comment #3)
> Random GPU hangs are really hard to fix.
> 
> Can you reproduce the problem with
> export RADV_DEBUG=zerovram,nodcc,nohiz,nofastclears ?
> 
> Also, LLVM 7 is quite old, I would recommend to upgrade, although VM faults
> are probably unrelated to LLVM.

I was unable to reproduce the issue in GTA Online with that. I played for
several hours and the game itself crashed, without any errors appearing in
dmesg, or any graphical corruption observed. The game did, however run poorly
and render particle effects very strangely right from the beginning, but I
assume this is expected.

I am going to try RADV_DEBUG=zerovram,nodcc,nohiz,nofastclears with The Witcher
3 at 1440p to see if I can reproduce the issue there.

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