[Mesa-dev] [Bug 109818] wrong color rendering in SOULCALIBUR 6 using dxvk
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Mar 4 21:36:09 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=109818
--- Comment #2 from farmboy0+freedesktop at googlemail.com ---
a03101c717846f2f0d548dc5c713528329234e6d is the first bad commit
commit a03101c717846f2f0d548dc5c713528329234e6d
Author: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
Date: Fri Feb 22 14:24:28 2019 +0100
radv: Allow interpolation on non-float types.
In particular structs containing floats and 16-bit floating point
types.
Fixes: 62024fa7750 "radv: enable VK_KHR_16bit_storage extension / 16bit
storage features"
Fixes: da295946361 "spirv: Only split blocks"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109735
Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
(cherry picked from commit f3247841040a202faffe4709c07da9bd41693580)
:040000 040000 75aa9536ae8f8fe89e4af1818c1c3ff5a58ed59b
5a21ae9a7aa5987b9a32d095eea066df2793a995 M src
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