[Mesa-dev] [PATCH 3/5] st/mesa: add/improve sampler view comments
Brian Paul
brianp at vmware.com
Fri Mar 8 15:52:51 UTC 2019
---
src/mesa/state_tracker/st_sampler_view.c | 10 ++++++++--
1 file changed, 8 insertions(+), 2 deletions(-)
diff --git a/src/mesa/state_tracker/st_sampler_view.c b/src/mesa/state_tracker/st_sampler_view.c
index 1669de5..b22aa20 100644
--- a/src/mesa/state_tracker/st_sampler_view.c
+++ b/src/mesa/state_tracker/st_sampler_view.c
@@ -181,7 +181,8 @@ st_texture_get_current_sampler_view(const struct st_context *st,
/**
* For the given texture object, release any sampler views which belong
- * to the calling context.
+ * to the calling context. This is used to free any sampler views
+ * which belong to the context before the context is destroyed.
*/
void
st_texture_release_sampler_view(struct st_context *st,
@@ -205,7 +206,8 @@ st_texture_release_sampler_view(struct st_context *st,
/**
* Release all sampler views attached to the given texture object, regardless
- * of the context.
+ * of the context. This is called fairly frequently. For example, whenever
+ * the texture's base level, max level or swizzle change.
*/
void
st_texture_release_all_sampler_views(struct st_context *st,
@@ -228,6 +230,10 @@ st_texture_release_all_sampler_views(struct st_context *st,
}
+/*
+ * Free the texture's st_sampler_views objects. This should be called
+ * after st_texture_release_all_sampler_views().
+ */
void
st_texture_free_sampler_views(struct st_texture_object *stObj)
{
--
1.8.5.6
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