[Mesa-dev] [PATCH v5] etnaviv: fix resource usage tracking across different pipe_context's

Marek Vasut marex at denx.de
Sun Mar 17 17:47:02 UTC 2019


On 3/17/19 10:48 AM, Christian Gmeiner wrote:
> Am Sa., 16. März 2019 um 20:55 Uhr schrieb Marek Vasut <marex at denx.de>:
>>
>> On 2/22/19 10:30 AM, Boris Brezillon wrote:
>>> On Thu, 21 Feb 2019 23:29:53 +0100
>>> Boris Brezillon <boris.brezillon at collabora.com> wrote:
>>>
>>>> Christian, Marek,
>>>>
>>>> On Wed, 30 Jan 2019 05:28:14 +0100
>>>> Marek Vasut <marex at denx.de> wrote:
>>>>
>>>>> From: Christian Gmeiner <christian.gmeiner at gmail.com>
>>>>>
>>>>> A pipe_resource can be shared by all the pipe_context's hanging off the
>>>>> same pipe_screen.
>>>>
>>>> We seem to be impacted by the problem you're fixing here, but, while
>>>> this patch definitely make things much better, the problem does not
>>>> seem to be entirely fixed (at least in our case).
>>>>
>>>> A bit more context: we have Qt App using QtWebEngine to render html
>>>> content. When we call QtWebEngine::initialize(), which as for effect
>>>> to allow shared GL contexts, we sometimes notice that part of the web
>>>> page is mis-rendered. That does not happen when we omit the
>>>> QtWebEngine::initialize() call.
>>>> As said above, this patch make those rendering issues less likely to
>>>> happen, but we still have the problem from time to time. So I thought
>>>> I'd share my guesses about what could cause these issues before
>>>> debugging it further.
>>>>
>>>> First thing I noticed: I couldn't reproduce the problem with [1]
>>>> applied (+ a tiny change forcing CPU-based tiling no matter the size of
>>>> the region to tile/untile). So, my guess is that it's related to how we
>>>> handle GPU-based tiling/untiling.
>>>> Also noticed that we're testing the rsc->status here [2] without the
>>>> screen->lock held, and there might be a race with another thread calling
>>>> resource_used(). We might also lack a resource_read(ctx, &src->base)
>>>> here [3]. But even after fixing those problems, the rendering issues
>>>> are not gone.
>>>
>>> I tested again with the following diff applied on top of your patch, and
>>> the remaining rendering issues we had seem to be gone (don't know what I
>>> messed up in my previous tests :-/).
>>>
>>> --->8---
>>> diff --git a/src/gallium/drivers/etnaviv/etnaviv_rs.c b/src/gallium/drivers/etnaviv/etnaviv_rs.c
>>> index fc4f65dbeee1..b8c8b96a6f72 100644
>>> --- a/src/gallium/drivers/etnaviv/etnaviv_rs.c
>>> +++ b/src/gallium/drivers/etnaviv/etnaviv_rs.c
>>> @@ -729,6 +729,7 @@ etna_try_rs_blit(struct pipe_context *pctx,
>>>
>>>     etna_submit_rs_state(ctx, &copy_to_screen);
>>>     resource_written(ctx, &dst->base);
>>> +   resource_read(ctx, &src->base);
>>>     dst->seqno++;
>>>     dst->levels[blit_info->dst.level].ts_valid = false;
>>>     ctx->dirty |= ETNA_DIRTY_DERIVE_TS;
>> While the V6 of this patch [1] is now in mesa upstream, this hunk is
>> missing from the V6 . Any special reason for that or is this just an
>> omission ?
>>
> 
> This and an other change was done in separates commits - see:
> 
> https://cgit.freedesktop.org/mesa/mesa/commit/?id=7244e768040859126a5b74023f587beaa8bef81c
> https://cgit.freedesktop.org/mesa/mesa/commit/?id=c56e73449698c31fe72b99a95b7e4ecdb2985b73
> 
> So everything went in.

Ah, thanks :)

Do you plan to backport those to mesa 18.3.5 too ?

-- 
Best regards,
Marek Vasut


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