[Mesa-dev] [Bug 110603] Blocky and black opacity/alpha using RADV on some games
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat May 4 03:07:37 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110603
Bug ID: 110603
Summary: Blocky and black opacity/alpha using RADV on some
games
Product: Mesa
Version: unspecified
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: minor
Priority: medium
Component: Drivers/Vulkan/radeon
Assignee: mesa-dev at lists.freedesktop.org
Reporter: lucas.francesco93 at gmail.com
QA Contact: mesa-dev at lists.freedesktop.org
Created attachment 144153
--> https://bugs.freedesktop.org/attachment.cgi?id=144153&action=edit
the bug itself on dota2 with vulkan enabled
I am experiencing a RADV bug with both arch and Gentoo linux, on LLVM7+ (cant
test on LLVM 6)
i can't reproduce it with Ubuntu 18.10(strangely it works flawlessly there, i
didnt test with 19.10 but i can give it a go if its needed) on the same system
with the same hardware specs, i tried nuking Gentoo and installing arch to see
if the bug was a Gentoo specific one and it wasn't, i reinstalled Gentoo 2
times while testing it (with different use flags) and wasn't able to stop that
to happening
Already tried:
switching LLVM versions
switching to arch
changing compiler flags
changing around with the debug enable flag on mesa
downgrading glibc a bit
downgrading x-server
forcing the game to use wayland directly on SDL (in the case of artifact)
The games I can reproduce are mainly Source 2 ones, but i can reproduce it with
skyrim (dxvk dx11 version on proton)
i'm putting it as minor severity as no one else that i asked that haves the
same gpu hardware besides me can reproduce the issue
System info:
https://gist.github.com/Uramekus/03308e0cdb776374d7cfa9ceb125bbe7
RenderDoc Capture (quite old at this point, i might make a new one tomorrow)
https://drive.google.com/file/d/1XZ8XMiA-j2eeZJU0vpfUeq85iQxsE67b/view?usp=sharing
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