[Mesa-dev] [Bug 110603] Blocky and black opacity/alpha using RADV on some games

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon May 6 20:31:26 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110603

--- Comment #4 from Lucas Francesco <lucas.francesco93 at gmail.com> ---
Created attachment 144180
  --> https://bugs.freedesktop.org/attachment.cgi?id=144180&action=edit
screnshot taken with scrot

The strange thing for me is that the renderdoc capture looks 100% fine on
ubuntu or in a friend's computer that haves similar hardware with arch, but on
my PC both arch and gentoo, the renderdoc AND the game itself produces that
blocky 100% black 



here's an screenshot I've taken just now of how it looks on my side, now I'm on
the latest Mesa commit and the latest LLVM commit


i'm trying to do another RenderDoc capture but i'm not being able to compile
renderdoc due to a random dns issue right now

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