[Mesa-dev] [PATCH] swrast: Rename blend_func->swrast_blend_func
Alyssa Rosenzweig
alyssa at rosenzweig.io
Fri May 10 16:22:05 UTC 2019
This avoids a conflict with the new (driver-agnostic) blend_func enum in
shader_enum.h, which broke the build of swrast (and i965 by extension).
My apologies :(
Signed-off-by: Alyssa Rosenzweig <alyssa at rosenzweig.io>
Fixes: f41be53a ("compiler: Add enums for blend state")
Cc: Caio Marcelo de Oliveira Filho <caio.oliveira at intel.com>
---
src/mesa/swrast/s_context.h | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index 49c30a3de3b..dd700183c88 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -57,10 +57,10 @@ typedef void (*texture_sample_func)(struct gl_context *ctx,
GLuint n, const GLfloat texcoords[][4],
const GLfloat lambda[], GLfloat rgba[][4]);
-typedef void (*blend_func)(struct gl_context *ctx, GLuint n,
- const GLubyte mask[],
- GLvoid *src, const GLvoid *dst,
- GLenum chanType);
+typedef void (*swrast_blend_func)(struct gl_context *ctx, GLuint n,
+ const GLubyte mask[],
+ GLvoid *src, const GLvoid *dst,
+ GLenum chanType);
typedef void (*swrast_point_func)( struct gl_context *ctx, const SWvertex *);
@@ -310,7 +310,7 @@ typedef struct
/** Internal hooks, kept up to date by the same mechanism as above.
*/
- blend_func BlendFunc;
+ swrast_blend_func BlendFunc;
texture_sample_func TextureSample[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
/** Buffer for saving the sampled texture colors.
--
2.20.1
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