[Mesa-dev] [PATCH 0/6] Update mesa state handling past VAO changes.

Brian Paul brianp at vmware.com
Tue May 14 16:11:00 UTC 2019


The series LGTM.

Reviewed-by: Brian Paul <brianp at vmware.com>


On 05/12/2019 07:05 AM, Mathias.Froehlich at gmx.net wrote:
> From: Mathias Fröhlich <Mathias.Froehlich at gmx.net>
>
> Hi Brian,
>
> The series is a collection of comment updates and
> state handling cleanup past the VAO changes that went
> into mesa. There are two fixes for potential bugs
> in state handling included. There were no reports accoring
> that, and it does not change the outcome of intels CI.
>
> please review
>
> best
>
> Mathias
>
>
> Mathias Fröhlich (6):
>    mesa/vbo: Update Comment to what is actually happening.
>    mesa: Fix old outdated variable name in a comment.
>    mesa: Make _mesa_set_varying_vp_inputs static in state.c.
>    mesa: Fix test for setting the _NEW_VARYING_VP_INPUTS flag.
>    mesa: Avoid setting _NEW_VARYING_VP_INPUTS in non fixed function mode.
>    mesa: Set _NEW_VARYING_VP_INPUTS iff varying_vp_inputs are set.
>
>   src/mesa/main/ff_fragment_shader.cpp |  2 ++
>   src/mesa/main/ffvertex_prog.c        |  3 +++
>   src/mesa/main/state.c                | 38 +++++++++++++++-------------
>   src/mesa/main/state.h                |  6 +----
>   src/mesa/vbo/vbo_exec_draw.c         |  4 +--
>   5 files changed, 27 insertions(+), 26 deletions(-)
>
> --
> 2.21.0
>



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