[Mesa-dev] [PATCH 0/6] Update mesa state handling past VAO changes.
Brian Paul
brianp at vmware.com
Tue May 14 16:11:00 UTC 2019
The series LGTM.
Reviewed-by: Brian Paul <brianp at vmware.com>
On 05/12/2019 07:05 AM, Mathias.Froehlich at gmx.net wrote:
> From: Mathias Fröhlich <Mathias.Froehlich at gmx.net>
>
> Hi Brian,
>
> The series is a collection of comment updates and
> state handling cleanup past the VAO changes that went
> into mesa. There are two fixes for potential bugs
> in state handling included. There were no reports accoring
> that, and it does not change the outcome of intels CI.
>
> please review
>
> best
>
> Mathias
>
>
> Mathias Fröhlich (6):
> mesa/vbo: Update Comment to what is actually happening.
> mesa: Fix old outdated variable name in a comment.
> mesa: Make _mesa_set_varying_vp_inputs static in state.c.
> mesa: Fix test for setting the _NEW_VARYING_VP_INPUTS flag.
> mesa: Avoid setting _NEW_VARYING_VP_INPUTS in non fixed function mode.
> mesa: Set _NEW_VARYING_VP_INPUTS iff varying_vp_inputs are set.
>
> src/mesa/main/ff_fragment_shader.cpp | 2 ++
> src/mesa/main/ffvertex_prog.c | 3 +++
> src/mesa/main/state.c | 38 +++++++++++++++-------------
> src/mesa/main/state.h | 6 +----
> src/mesa/vbo/vbo_exec_draw.c | 4 +--
> 5 files changed, 27 insertions(+), 26 deletions(-)
>
> --
> 2.21.0
>
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