[Mesa-dev] [PATCH] i965/tex: ignore the diff between GL_TEXTURE_2D and GL_TEXTURE_RECTANGLE
Ian Romanick
idr at freedesktop.org
Wed May 22 01:55:07 UTC 2019
On 5/21/19 4:36 AM, Olivier Fourdan wrote:
> Hi all,
>
> On Thu, Jul 19, 2018 at 12:08 PM andrey simiklit
> <asimiklit.work at gmail.com> wrote:
>>> Ugh... not so good. According to Oliver on the bug, this just make the assert go away and doesn't actually fix anything. Likely this is needed but not sufficient.
>>
>> So as far as I understand Oliver found the bad commit in xorg glamor:
>> https://bugs.freedesktop.org/show_bug.cgi?id=107287
>>
>> So at the moment we should fix just this "assertion" issue for Intel because "rendering" issue came from xorg/glamor and there is no "rendering" issue in Intel part.
>> Please correct me if I incorrect.
>
> Reviving an old thread/patch here.
>
> Andrey, I reckon your patch here is still much needed as it fixes the
> assert() issue:
>
> intel_mipmap_tree.c:1301: intel_miptree_match_image: Assertion
> `image->TexObject->Target == mt->target' failed.
>
> Which is still occurring even with current master.
>
> My patch was to fix the rendering issue (landed a while ago before
> 18.1 iirc), but yours was never merged and is still needed, I can
> reproduce the assert() at will with the reproducer from
> https://bugs.freedesktop.org/show_bug.cgi?id=107117
>
> Jason, can we reconsider Andrii's patch? It still applies cleanly
> (https://patchwork.freedesktop.org/patch/237490/)
Looking at the patch and the "Simple reproducer" in the bug, I think
this just papers over the issue. It seems like the problem is somewhere
down inside the driver's handling of glXBindTexImageEXT. My best guess
is that the texture is GL_TEXTURE_2D but the miptree backing it is
GL_TEXTURE_RECTANGLE. It seems that the glXBindTexImageEXT handling
should mark the miptree as GL_TEXTURE_2D when binding the image to a
texture that is GL_TEXTURE_2D. Or is that not possible for some
non-obvious reason?
> Cheers,
> Olivier
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