[Mesa-dev] [PATCH v2] radv: ignore the loadOp if the first use of an attachment is a resolve

Samuel Pitoiset samuel.pitoiset at gmail.com
Mon May 27 08:20:03 UTC 2019


Based on ANV.

v2: - remove the if statement
    - update the comment

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/amd/vulkan/radv_meta_resolve.c | 12 +++---------
 1 file changed, 3 insertions(+), 9 deletions(-)

diff --git a/src/amd/vulkan/radv_meta_resolve.c b/src/amd/vulkan/radv_meta_resolve.c
index ade5d438438..ca5cf22f0d7 100644
--- a/src/amd/vulkan/radv_meta_resolve.c
+++ b/src/amd/vulkan/radv_meta_resolve.c
@@ -618,15 +618,6 @@ radv_cmd_buffer_resolve_subpass(struct radv_cmd_buffer *cmd_buffer)
 	struct radv_meta_saved_state saved_state;
 	enum radv_resolve_method resolve_method = RESOLVE_HW;
 
-	/* FINISHME(perf): Skip clears for resolve attachments.
-	 *
-	 * From the Vulkan 1.0 spec:
-	 *
-	 *    If the first use of an attachment in a render pass is as a resolve
-	 *    attachment, then the loadOp is effectively ignored as the resolve is
-	 *    guaranteed to overwrite all pixels in the render area.
-	 */
-
 	if (!subpass->has_resolve)
 		return;
 
@@ -637,6 +628,9 @@ radv_cmd_buffer_resolve_subpass(struct radv_cmd_buffer *cmd_buffer)
 		if (dest_att.attachment == VK_ATTACHMENT_UNUSED)
 			continue;
 
+		/* Make sure to not clear color attachments after resolves. */
+		cmd_buffer->state.attachments[dest_att.attachment].pending_clear_aspects = 0;
+
 		struct radv_image *dst_img = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment->image;
 		struct radv_image *src_img = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment->image;
 
-- 
2.21.0



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