[Mesa-dev] [Bug 111522] [bisected] Supraland no longer start

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Sep 15 19:05:44 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111522

--- Comment #25 from Lionel Landwerlin <lionel.g.landwerlin at linux.intel.com> ---
(In reply to Eric Engestrom from comment #24)
> (In reply to MWATTT from comment #22)
> > Note that the last Unreal Engine version is 4.23 and is still affected by
> > this bug, so I'll be better with "engine_version="0:23" in .drirc
> 
> Lionel, you put the workaround up to version 4.21 in
> 0616b7ac90cf4f86bb409d34101e3a3cceac8cbe; did you mean to put 4.23?

Yes, because of the comment in
https://bugs.freedesktop.org/show_bug.cgi?id=111522#c22

> 
> If so, you can push this with my r-b:
> ---8<---
> --- a/src/util/00-mesa-defaults.conf
> +++ b/src/util/00-mesa-defaults.conf
> @@ -475,7 +475,7 @@ TODO: document the other workarounds.
>          <!-- Works around the game not starting (does not deal with
>               the implementation returning more images than the minimum
>               specified by the application. -->
> -        <engine engine_name_match="UnrealEngine4.*" engine_versions="0:21">
> +        <engine engine_name_match="UnrealEngine4.*" engine_versions="0:23">
>              <option name="vk_x11_strict_image_count" value="true" />
>          </engine>
>      </device>
> --->8---

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