[Mesa-dev] [PATCH 2/3] panfrost: Draw the wallpaper when only depth/stencil bufs are cleared
Boris Brezillon
boris.brezillon at collabora.com
Fri Sep 20 14:53:38 UTC 2019
When only the depth/stencil bufs are cleared, we should make sure the
color content is reloaded into the tile buffers if we want to preserve
their content.
Signed-off-by: Boris Brezillon <boris.brezillon at collabora.com>
---
There might be a more optimal solution to do that (like not passing the
color bufs to the fragment job?), but this solution seems to fix a few
deqp tests.
---
src/gallium/drivers/panfrost/pan_context.c | 2 +-
src/gallium/drivers/panfrost/pan_job.c | 16 ++++++++++++++--
2 files changed, 15 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c
index b2f2a9da7a51..c99bf1b26ce7 100644
--- a/src/gallium/drivers/panfrost/pan_context.c
+++ b/src/gallium/drivers/panfrost/pan_context.c
@@ -1333,7 +1333,7 @@ panfrost_queue_draw(struct panfrost_context *ctx)
if (rasterizer_discard)
panfrost_scoreboard_queue_vertex_job(batch, vertex, FALSE);
- else if (ctx->wallpaper_batch)
+ else if (ctx->wallpaper_batch && batch->first_tiler.gpu)
panfrost_scoreboard_queue_fused_job_prepend(batch, vertex, tiler);
else
panfrost_scoreboard_queue_fused_job(batch, vertex, tiler);
diff --git a/src/gallium/drivers/panfrost/pan_job.c b/src/gallium/drivers/panfrost/pan_job.c
index 4ec2aa0565d7..a2df31f96f00 100644
--- a/src/gallium/drivers/panfrost/pan_job.c
+++ b/src/gallium/drivers/panfrost/pan_job.c
@@ -698,10 +698,23 @@ panfrost_batch_get_tiler_dummy(struct panfrost_batch *batch)
static void
panfrost_batch_draw_wallpaper(struct panfrost_batch *batch)
{
+ /* Color 0 is cleared, no need to draw the wallpaper.
+ * TODO: MRT wallpapers.
+ */
+ if (batch->clear & PIPE_CLEAR_COLOR0)
+ return;
+
/* Nothing to reload? TODO: MRT wallpapers */
if (batch->key.cbufs[0] == NULL)
return;
+ /* No draw calls, and no clear on the depth/stencil bufs.
+ * Drawing the wallpaper would be useless.
+ */
+ if (!batch->last_tiler.gpu &&
+ !(batch->clear & PIPE_CLEAR_DEPTHSTENCIL))
+ return;
+
/* Check if the buffer has any content on it worth preserving */
struct pipe_surface *surf = batch->key.cbufs[0];
@@ -923,8 +936,7 @@ panfrost_batch_submit(struct panfrost_batch *batch)
goto out;
}
- if (!batch->clear && batch->last_tiler.gpu)
- panfrost_batch_draw_wallpaper(batch);
+ panfrost_batch_draw_wallpaper(batch);
panfrost_scoreboard_link_batch(batch);
--
2.21.0
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